【战斗】修复战斗内名称不显示和我方元素显示错误的问题

gaoxin 2020-11-03 15:26:29 +08:00
parent 812e6b8f0b
commit 2dff35c3ff
2 changed files with 3 additions and 3 deletions

View File

@ -42,7 +42,7 @@ function EnemyView:onCreate(go, role, position, root)
self.spAtkTime = RoleConfig[role.roleData.roleId].CastingSkills/1000
self.atkSoundTime = RoleConfig[role.roleData.roleId].CastingAudio/1000
self.attackSound = RoleConfig[role.roleData.roleId].sond
self.readingName = HeroConfig[role.roleData.roleId].readingName
self.readingName = HeroConfig[role.roleData.roleId].ReadingName
--
self.nameText.text = self.readingName

View File

@ -45,11 +45,11 @@ function PlayerView:onCreate(go, role, position, root)
self.spAtkTime = RoleConfig[role.roleData.roleId].CastingSkills/1000
self.atkSoundTime = RoleConfig[role.roleData.roleId].CastingAudio/1000
self.attackSound = RoleConfig[role.roleData.roleId].sond
self.readingName = HeroConfig[role.roleData.roleId].readingName
self.readingName = HeroConfig[role.roleData.roleId].ReadingName
self.nameText.text = self.readingName
self.level.text = role:GetRoleData(RoleDataName.Level)
self.sprite = Util.LoadSprite(GetProStrImageByProNum(role.roleData.element))
self.elementImg.sprite = Util.LoadSprite(GetProStrImageByProNum(role.roleData.element))
self.bg1.sprite = Util.LoadSprite(GetBattleHeroCardStarBg[role.roleData.star])
self.bg2.sprite = Util.LoadSprite(GetHeroCardStarFg[role.roleData.star])
local starGrid = Util.GetGameObject(go, "StarGrid")