diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanel.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanel.lua index 250df2aa27..0a8896ce27 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanel.lua @@ -214,7 +214,7 @@ function this.UpdatePanelData() local recruitOne = function() RecruitManager.RecruitRequest(m.type, function(msg) PrivilegeManager.RefreshPrivilegeUsedTimes(maxTimesId,1)--记录抽卡次数 - UIManager.OpenPanel(UIName.SingleRecruitPanel, msg.drop.Hero[1],m.type,bType.Btn1,{RecruitType.Single,RecruitType.Ten}) + UIManager.OpenPanel(UIName.SingleRecruitPanel, msg.drop.Hero[1],m.type,bType.Btn1,{v.btn[bType.Btn1].type,v.btn[bType.Btn10].type}) end,v.privilegeId) end if state==0 and d[1] ==16 and not isFree then @@ -232,7 +232,7 @@ function this.UpdatePanelData() local recruitTen = function() RecruitManager.RecruitRequest(m.type, function(msg) PrivilegeManager.RefreshPrivilegeUsedTimes(maxTimesId,10)--记录抽卡次数 - UIManager.OpenPanel(UIName.SingleRecruitPanel, msg.drop.Hero, m.type,bType.Btn10,{RecruitType.Ten,RecruitType.Ten}) + UIManager.OpenPanel(UIName.SingleRecruitPanel, msg.drop.Hero, m.type,bType.Btn10,{v.btn[bType.Btn10].type,v.btn[bType.Btn10].type}) if m.type == 11 then RecruitManager.isTenRecruit = 1 end