diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua index 16389e5148..a741ef59d4 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua @@ -178,13 +178,14 @@ function this.SetEquipData(index,data,equipConfigData,itemConfigData) this.equipPanel[index].curEquipFrame.sprite = Util.LoadSprite(GetQuantityImageByquality(equipConfigData.Quality)) this.equipPanel[index].curEquipIcon.sprite = Util.LoadSprite(GetResourcePath(itemConfigData.ResourceID)) this.equipPanel[index].curEquipTypeText.text=string.format(Language[11555],GetEquipPosStrByEquipPosNum(equipConfigData.Position)) - local strPos="" - if equipConfigData.ProfessionLimit==0 then - strPos= Language[11094] - else - strPos= Language[11824] - end - this.equipPanel[index].curEquipPosText.text=string.format(strPos,GetJobStrByJobNum(equipConfigData.ProfessionLimit)) + -- local strPos="" + -- if equipConfigData.ProfessionLimit==0 then + -- strPos= Language[11476] + -- else + -- strPos= Language[11476] + -- end + -- this.equipPanel[index].curEquipPosText.text=string.format(strPos,GetJobStrByJobNum(equipConfigData.ProfessionLimit)) + this.equipPanel[index].curEquipPosText.text=string.format("道具种类:%s",GetEquipPosStrByEquipPosNum(equipConfigData.Position)) if not this.mainProList then this.mainProList = {}