From 3028a31eb32f96adfb9749eecdf17329368dfa62 Mon Sep 17 00:00:00 2001 From: zhangqiang <657634622@qq.com> Date: Wed, 27 Jan 2021 12:08:09 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90ScrollFitterView=E3=80=91=20=E4=BF=AE?= =?UTF-8?q?=E6=94=B9=20=E6=9C=89=20c#=20=20=E4=BB=A3=E7=A0=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Common/define.lua | 1 + .../~Lua/Modules/Login/LoginPanel.lua | 3 +- .../~Lua/Modules/Power/GiveMePowerPanel.lua | 9 +- .../~Lua/Modules/Shop/MainShopPanel.lua | 2 +- .../~Lua/View/ScrollFitterView.lua | 4 +- .../ManagedResources/~Lua/misc/functions.lua | 12 + .../Scripts/Editor/Custom/CustomSettings.cs | 1 + Assets/Source/Generate/LuaBinder.cs | 1 + .../UnityEngine_UI_LayoutRebuilderWrap.cs | 218 ++++++++++++++++++ ...UnityEngine_UI_LayoutRebuilderWrap.cs.meta | 11 + .../UnityEngine_UI_LayoutUtilityWrap.cs | 35 +-- 11 files changed, 267 insertions(+), 30 deletions(-) create mode 100644 Assets/Source/Generate/UnityEngine_UI_LayoutRebuilderWrap.cs create mode 100644 Assets/Source/Generate/UnityEngine_UI_LayoutRebuilderWrap.cs.meta diff --git a/Assets/ManagedResources/~Lua/Common/define.lua b/Assets/ManagedResources/~Lua/Common/define.lua index 090f3edff7..c7037a3457 100644 --- a/Assets/ManagedResources/~Lua/Common/define.lua +++ b/Assets/ManagedResources/~Lua/Common/define.lua @@ -33,6 +33,7 @@ Input = UnityEngine.Input Screen = UnityEngine.Screen RectTransformUtility = UnityEngine.RectTransformUtility LayoutUtility = UnityEngine.UI.LayoutUtility +LayoutRebuilder = UnityEngine.UI.LayoutRebuilder Tweening = DG.Tweening Ease = DG.Tweening.Ease diff --git a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua index 7bb88fd3b1..a41e275cf6 100644 --- a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua @@ -214,7 +214,8 @@ function this:OnOpen(...) end local tran = this.tip:GetComponent("RectTransform") - local offsetX = (LayoutUtility.GetPreferredWidth(tran) + Screen.width) / 2 + --LayoutUtility.GetPreferredWidth(tran) + local offsetX = (GetPreferredWidth(tran) + Screen.width) / 2 tran.anchoredPosition = Vector2.New(offsetX, 0) tran:DOAnchorPosX(-offsetX, 30, false):SetEase(Ease.Linear):SetLoops(-1) diff --git a/Assets/ManagedResources/~Lua/Modules/Power/GiveMePowerPanel.lua b/Assets/ManagedResources/~Lua/Modules/Power/GiveMePowerPanel.lua index f254ee7839..9be7989cf4 100644 --- a/Assets/ManagedResources/~Lua/Modules/Power/GiveMePowerPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Power/GiveMePowerPanel.lua @@ -430,7 +430,8 @@ function this.ShowResPanel(index) end) end _SetBtnStatus(dealBtn, "open") - LayoutUtility.GetPreferredHeight(childBox.transform) + -- LayoutUtility.GetPreferredHeight(childBox.transform) + GetPreferredHeight(childBox.transform) else childBox:SetActive(false) _SetBtnStatus(dealBtn, "close") @@ -495,7 +496,8 @@ function this.ShowRmdPanel(index) if this._CurRmdIndex == dataIndex then childBox:SetActive(true) _SetBtnStatus(dealBtn, "open") - LayoutUtility.GetPreferredHeight(childBox.transform) + -- LayoutUtility.GetPreferredHeight(childBox.transform) + GetPreferredHeight(childBox.transform) else childBox:SetActive(false) _SetBtnStatus(dealBtn, "close") @@ -551,7 +553,8 @@ function this.ShowQAPanel(index) qaContent.text = qa.a end _SetBtnStatus(dealBtn, "open") - LayoutUtility.GetPreferredHeight(childBox.transform) + -- LayoutUtility.GetPreferredHeight(childBox.transform) + GetPreferredHeight(childBox.transform) end Util.AddOnceClick(dealBtn, function() if this._CurQAIndex == dataIndex then diff --git a/Assets/ManagedResources/~Lua/Modules/Shop/MainShopPanel.lua b/Assets/ManagedResources/~Lua/Modules/Shop/MainShopPanel.lua index 47c4af1eb0..1012040833 100644 --- a/Assets/ManagedResources/~Lua/Modules/Shop/MainShopPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Shop/MainShopPanel.lua @@ -222,7 +222,7 @@ function this.OnPageTabChange(index, lastIndex) -- 二级页签只有一个的时候不显示 this.tabbox2:SetActive(#this._MainShopTypeList > 1) -- 初始化位置 - local contentWidth = LayoutUtility.GetPreferredWidth(this.tabbox2Content.transform) + local contentWidth = GetPreferredWidth(this.tabbox2Content.transform)--LayoutUtility.GetPreferredWidth(this.tabbox2Content.transform) local curPos = this.tabbox2Content.transform.localPosition this.tabbox2Content.transform.localPosition = Vector3.New(contentWidth/2, curPos.y, curPos.z) end diff --git a/Assets/ManagedResources/~Lua/View/ScrollFitterView.lua b/Assets/ManagedResources/~Lua/View/ScrollFitterView.lua index c3df7bce60..7293c631e8 100644 --- a/Assets/ManagedResources/~Lua/View/ScrollFitterView.lua +++ b/Assets/ManagedResources/~Lua/View/ScrollFitterView.lua @@ -9,9 +9,9 @@ local function SetUpdate(self, index, item) self.updateFunc(index, item.go) self.goItemDataRefList[item.go] = index if self.dragType == 1 then - item.offset = LayoutUtility.GetPreferredHeight(item.tran) + self.spacing + item.offset = GetPreferredHeight(item.tran) + self.spacing--LayoutUtility.GetPreferredHeight(item.tran) + self.spacing else - item.offset = LayoutUtility.GetPreferredWidth(item.tran) + self.spacing + item.offset = GetPreferredWidth(item.tran) + self.spacing--LayoutUtility.GetPreferredWidth(item.tran) + self.spacing end end diff --git a/Assets/ManagedResources/~Lua/misc/functions.lua b/Assets/ManagedResources/~Lua/misc/functions.lua index 5d89a67cc5..0dda28f540 100644 --- a/Assets/ManagedResources/~Lua/misc/functions.lua +++ b/Assets/ManagedResources/~Lua/misc/functions.lua @@ -56,3 +56,15 @@ function reimport(name) return require(name) end +function GetPreferredHeight(_transform) + if LayoutRebuilder then + LayoutRebuilder.ForceRebuildLayoutImmediate(_transform) + end + return LayoutUtility.GetPreferredHeight(_transform) +end +function GetPreferredWidth(_transform) + if LayoutRebuilder then + LayoutRebuilder.ForceRebuildLayoutImmediate(_transform) + end + return LayoutUtility.GetPreferredWidth(_transform) +end diff --git a/Assets/Scripts/Editor/Custom/CustomSettings.cs b/Assets/Scripts/Editor/Custom/CustomSettings.cs index fb7d4593cc..6f41dc7daa 100644 --- a/Assets/Scripts/Editor/Custom/CustomSettings.cs +++ b/Assets/Scripts/Editor/Custom/CustomSettings.cs @@ -265,6 +265,7 @@ public static class CustomSettings _GT(typeof(LuaFileUtils)), _GT(typeof(RectTransformUtility)), _GT(typeof(LayoutUtility)), + _GT(typeof(LayoutRebuilder)), _GT(typeof(ShadowUtils)), _GT(typeof(ConvertUtil)), _GT(typeof(GlobalEvent)), diff --git a/Assets/Source/Generate/LuaBinder.cs b/Assets/Source/Generate/LuaBinder.cs index affca7f33b..4ac021b9a9 100644 --- a/Assets/Source/Generate/LuaBinder.cs +++ b/Assets/Source/Generate/LuaBinder.cs @@ -180,6 +180,7 @@ public static class LuaBinder UnityEngine_UI_LayoutElementWrap.Register(L); UnityEngine_UI_ContentSizeFitterWrap.Register(L); UnityEngine_UI_LayoutUtilityWrap.Register(L); + UnityEngine_UI_LayoutRebuilderWrap.Register(L); UnityEngine_UI_GraphicWrap.Register(L); UnityEngine_UI_BaseMeshEffectWrap.Register(L); UnityEngine_UI_LayoutGroupWrap.Register(L); diff --git a/Assets/Source/Generate/UnityEngine_UI_LayoutRebuilderWrap.cs b/Assets/Source/Generate/UnityEngine_UI_LayoutRebuilderWrap.cs new file mode 100644 index 0000000000..b90033d358 --- /dev/null +++ b/Assets/Source/Generate/UnityEngine_UI_LayoutRebuilderWrap.cs @@ -0,0 +1,218 @@ +//this source code was auto-generated by tolua#, do not modify it +using System; +using LuaInterface; + +public class UnityEngine_UI_LayoutRebuilderWrap +{ + public static void Register(LuaState L) + { + L.BeginClass(typeof(UnityEngine.UI.LayoutRebuilder), typeof(System.Object)); + L.RegFunction("IsDestroyed", IsDestroyed); + L.RegFunction("ForceRebuildLayoutImmediate", ForceRebuildLayoutImmediate); + L.RegFunction("Rebuild", Rebuild); + L.RegFunction("MarkLayoutForRebuild", MarkLayoutForRebuild); + L.RegFunction("LayoutComplete", LayoutComplete); + L.RegFunction("GraphicUpdateComplete", GraphicUpdateComplete); + L.RegFunction("GetHashCode", GetHashCode); + L.RegFunction("Equals", Equals); + L.RegFunction("ToString", ToString); + L.RegFunction("New", _CreateUnityEngine_UI_LayoutRebuilder); + L.RegFunction("__tostring", ToLua.op_ToString); + L.RegVar("transform", get_transform, null); + L.EndClass(); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _CreateUnityEngine_UI_LayoutRebuilder(IntPtr L) + { + try + { + int count = LuaDLL.lua_gettop(L); + + if (count == 0) + { + UnityEngine.UI.LayoutRebuilder obj = new UnityEngine.UI.LayoutRebuilder(); + ToLua.PushObject(L, obj); + return 1; + } + else + { + return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.UI.LayoutRebuilder.New"); + } + } + catch (Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int IsDestroyed(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 1); + UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); + bool o = obj.IsDestroyed(); + LuaDLL.lua_pushboolean(L, o); + return 1; + } + catch (Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int ForceRebuildLayoutImmediate(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 1); + UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); + UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); + return 0; + } + catch (Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int Rebuild(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 2); + UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); + UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate)); + obj.Rebuild(arg0); + return 0; + } + catch (Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int MarkLayoutForRebuild(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 1); + UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); + UnityEngine.UI.LayoutRebuilder.MarkLayoutForRebuild(arg0); + return 0; + } + catch (Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int LayoutComplete(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 1); + UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); + obj.LayoutComplete(); + return 0; + } + catch (Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int GraphicUpdateComplete(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 1); + UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); + obj.GraphicUpdateComplete(); + return 0; + } + catch (Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int GetHashCode(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 1); + UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); + int o = obj.GetHashCode(); + LuaDLL.lua_pushinteger(L, o); + return 1; + } + catch (Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int Equals(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 2); + UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); + object arg0 = ToLua.ToVarObject(L, 2); + bool o = obj != null ? obj.Equals(arg0) : arg0 == null; + LuaDLL.lua_pushboolean(L, o); + return 1; + } + catch (Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int ToString(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 1); + UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); + string o = obj.ToString(); + LuaDLL.lua_pushstring(L, o); + return 1; + } + catch (Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int get_transform(IntPtr L) + { + object o = null; + + try + { + o = ToLua.ToObject(L, 1); + UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)o; + UnityEngine.Transform ret = obj.transform; + ToLua.Push(L, ret); + return 1; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e, o, "attempt to index transform on a nil value"); + } + } +} + diff --git a/Assets/Source/Generate/UnityEngine_UI_LayoutRebuilderWrap.cs.meta b/Assets/Source/Generate/UnityEngine_UI_LayoutRebuilderWrap.cs.meta new file mode 100644 index 0000000000..824c436c09 --- /dev/null +++ b/Assets/Source/Generate/UnityEngine_UI_LayoutRebuilderWrap.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ed3f9061f253a2f4d9d194ea1d54008c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Source/Generate/UnityEngine_UI_LayoutUtilityWrap.cs b/Assets/Source/Generate/UnityEngine_UI_LayoutUtilityWrap.cs index 96841e1c36..5888a8f2db 100644 --- a/Assets/Source/Generate/UnityEngine_UI_LayoutUtilityWrap.cs +++ b/Assets/Source/Generate/UnityEngine_UI_LayoutUtilityWrap.cs @@ -27,9 +27,8 @@ public class UnityEngine_UI_LayoutUtilityWrap { ToLua.CheckArgsCount(L, 2); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); - float o = UnityEngine.UI.LayoutUtility.GetMinSize(arg0, arg1); + int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); + float o = UnityEngine.UI.LayoutUtility.GetMinSize(arg0, arg1); LuaDLL.lua_pushnumber(L, o); return 1; } @@ -46,8 +45,7 @@ public class UnityEngine_UI_LayoutUtilityWrap { ToLua.CheckArgsCount(L, 2); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); + int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); float o = UnityEngine.UI.LayoutUtility.GetPreferredSize(arg0, arg1); LuaDLL.lua_pushnumber(L, o); return 1; @@ -65,8 +63,7 @@ public class UnityEngine_UI_LayoutUtilityWrap { ToLua.CheckArgsCount(L, 2); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); + int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); float o = UnityEngine.UI.LayoutUtility.GetFlexibleSize(arg0, arg1); LuaDLL.lua_pushnumber(L, o); return 1; @@ -84,8 +81,7 @@ public class UnityEngine_UI_LayoutUtilityWrap { ToLua.CheckArgsCount(L, 1); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - float o = UnityEngine.UI.LayoutUtility.GetMinWidth(arg0); + float o = UnityEngine.UI.LayoutUtility.GetMinWidth(arg0); LuaDLL.lua_pushnumber(L, o); return 1; } @@ -102,8 +98,7 @@ public class UnityEngine_UI_LayoutUtilityWrap { ToLua.CheckArgsCount(L, 1); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - float o = UnityEngine.UI.LayoutUtility.GetPreferredWidth(arg0); + float o = UnityEngine.UI.LayoutUtility.GetPreferredWidth(arg0); LuaDLL.lua_pushnumber(L, o); return 1; } @@ -120,8 +115,7 @@ public class UnityEngine_UI_LayoutUtilityWrap { ToLua.CheckArgsCount(L, 1); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - float o = UnityEngine.UI.LayoutUtility.GetFlexibleWidth(arg0); + float o = UnityEngine.UI.LayoutUtility.GetFlexibleWidth(arg0); LuaDLL.lua_pushnumber(L, o); return 1; } @@ -138,8 +132,7 @@ public class UnityEngine_UI_LayoutUtilityWrap { ToLua.CheckArgsCount(L, 1); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - float o = UnityEngine.UI.LayoutUtility.GetMinHeight(arg0); + float o = UnityEngine.UI.LayoutUtility.GetMinHeight(arg0); LuaDLL.lua_pushnumber(L, o); return 1; } @@ -156,8 +149,7 @@ public class UnityEngine_UI_LayoutUtilityWrap { ToLua.CheckArgsCount(L, 1); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - float o = UnityEngine.UI.LayoutUtility.GetPreferredHeight(arg0); + float o = UnityEngine.UI.LayoutUtility.GetPreferredHeight(arg0); LuaDLL.lua_pushnumber(L, o); return 1; } @@ -174,8 +166,7 @@ public class UnityEngine_UI_LayoutUtilityWrap { ToLua.CheckArgsCount(L, 1); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - float o = UnityEngine.UI.LayoutUtility.GetFlexibleHeight(arg0); + float o = UnityEngine.UI.LayoutUtility.GetFlexibleHeight(arg0); LuaDLL.lua_pushnumber(L, o); return 1; } @@ -195,8 +186,7 @@ public class UnityEngine_UI_LayoutUtilityWrap if (count == 3) { UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - System.Func arg1 = (System.Func)ToLua.CheckDelegate>(L, 2); + System.Func arg1 = (System.Func)ToLua.CheckDelegate>(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); float o = UnityEngine.UI.LayoutUtility.GetLayoutProperty(arg0, arg1, arg2); LuaDLL.lua_pushnumber(L, o); @@ -205,8 +195,7 @@ public class UnityEngine_UI_LayoutUtilityWrap else if (count == 4) { UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); - UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); - System.Func arg1 = (System.Func)ToLua.CheckDelegate>(L, 2); + System.Func arg1 = (System.Func)ToLua.CheckDelegate>(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); UnityEngine.UI.ILayoutElement arg3 = null; float o = UnityEngine.UI.LayoutUtility.GetLayoutProperty(arg0, arg1, arg2, out arg3);