diff --git a/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/GMTurnTablePanel.lua b/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/GMTurnTablePanel.lua index fea92279b5..b42a43dfae 100644 --- a/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/GMTurnTablePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/GMTurnTablePanel.lua @@ -165,6 +165,7 @@ end ---界面打开或者重新打开后,界面刷新时调用(用于子类重写) function GMTurnTablePanel:OnShow() + self.gameObject:SetActive(true) this.upView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.LuckyTreasure }) this.gmBtns[1].selectImg:SetActive(true) this.gmBtns[1].nameTxt.color=Color.New(1,0.95,0.85,1) @@ -209,7 +210,7 @@ function GMTurnTablePanel:OnClose() LuckyTurnTableManager._CountDownTimer:Stop() LuckyTurnTableManager._CountDownTimer=nil end - + self.gameObject:SetActive(false) LuckyTurnTableManager.ClearSaveData() end