diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/HeroPreviewPanel.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/HeroPreviewPanel.lua index 434cf02f2f..4a76b96a7e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/HeroPreviewPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/HeroPreviewPanel.lua @@ -95,10 +95,10 @@ function HeroPreviewPanel:OnOpen(...) if temp[1] then --英雄招募 if #temp==1 or temp[2] then - this.TabCtrl = TabBox.New() - this.TabCtrl:SetTabAdapter(this.TabAdapter) - this.TabCtrl:SetChangeTabCallBack(this.SwitchView) - this.TabCtrl:Init(this.tabBox, _TabData,1) + this.TabCtrl = TabBox.New() + this.TabCtrl:SetTabAdapter(this.TabAdapter) + this.TabCtrl:SetChangeTabCallBack(this.SwitchView) + this.TabCtrl:Init(this.tabBox, _TabData,temp[3] or 1) else this.tabBox:SetActive(temp[2]) this.SwitchView(4) diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua index a26360a1b2..b4518e00a1 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua @@ -93,7 +93,7 @@ function RecruitPanelNew:BindEvent() end) --奖池预览按钮 Util.AddClick(self.previewBtn, function() - UIManager.OpenPanel(UIName.HeroPreviewPanel,true) + UIManager.OpenPanel(UIName.HeroPreviewPanel,true,true,self.config.ShopData[4][1]) end) -- --心愿抽卡界面