Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
commit
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m_Color: {r: 0.6784314, g: 0.654902, b: 0.6, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
|
@ -6632,7 +6632,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
|
||||
m_Color: {r: 0.6784314, g: 0.654902, b: 0.6, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
|
@ -7620,7 +7620,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
|
||||
m_Color: {r: 0.6784314, g: 0.654902, b: 0.6, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
|
@ -7769,7 +7769,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 90, y: -38.4}
|
||||
m_AnchoredPosition: {x: 338, y: -38.4}
|
||||
m_SizeDelta: {x: 48, y: 58}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1728879338439505814
|
||||
|
|
@ -7946,7 +7946,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
|
||||
m_Color: {r: 0.6784314, g: 0.654902, b: 0.6, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
|
@ -8078,7 +8078,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 398, y: -545.19995}
|
||||
m_AnchoredPosition: {x: 398, y: -930.9}
|
||||
m_SizeDelta: {x: 300, y: 70}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &430177342777519911
|
||||
|
|
@ -8102,7 +8102,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.9716981, g: 0.768542, b: 0.34376112, a: 1}
|
||||
m_Color: {r: 0.7254902, g: 0.68235296, b: 0.5921569, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
|
@ -8625,7 +8625,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
|
||||
m_Color: {r: 0.6784314, g: 0.654902, b: 0.6, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
|
@ -8704,7 +8704,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
|
||||
m_Color: {r: 0.6784314, g: 0.654902, b: 0.6, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
|
|
|||
|
|
@ -2410,7 +2410,7 @@ BATTLE_TYPE = {
|
|||
BACK_BATTLE = 1000, -- 系统战斗回放
|
||||
EndlessMpaFight = 22, -- 无尽副本
|
||||
}
|
||||
--_1 本服 _2 跨服
|
||||
--_1 本服 _2 跨服 3_跨服不显示在排行主界面 4 用于十绝阵特殊判断
|
||||
rankKingList={ [1] = { bgImage = "r_zjm_paihangbang_banner04_zh", name = Language[12096] ,rankType = RANK_TYPE.FIGHT_LEVEL_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 1},
|
||||
[2] = { bgImage = "r_zjm_paihangbang_banner02_zh", name = Language[12097] ,rankType = RANK_TYPE.FORCE_CURR_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 2},
|
||||
[3] = { bgImage = "r_zjm_paihangbang_banner03_zh", name = Language[12098] ,rankType = RANK_TYPE.GUILD_FORCE_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 3},
|
||||
|
|
@ -2435,6 +2435,11 @@ rankKingList={ [1] = { bgImage = "r_zjm_paihangbang_banner04_zh", name = Languag
|
|||
[21] = { bgImage = "r_zjm_paihangbang_banner004_zh", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_FIGHTLEVEL_STAR,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 7},
|
||||
[22] = { bgImage = "r_zjm_paihangbang_banner003_zh", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_GUILD_FORCE_RANK,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 8},
|
||||
|
||||
[23] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_PERSON,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 23},
|
||||
[24] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_GUILD,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 24},
|
||||
[25] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_ALLPERSON,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 25},
|
||||
[26] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_ALLGUILD,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 26},
|
||||
|
||||
}
|
||||
|
||||
SoulPrintSpriteByQuantity={
|
||||
|
|
|
|||
|
|
@ -52,6 +52,8 @@ function PracticeStatePreview:SetSingleData(index,_go,_data)
|
|||
local specialText = Util.GetGameObject(_go,"SpecialText"):GetComponent("Text")
|
||||
local textPre = Util.GetGameObject(_go,"Content/Text")
|
||||
local content = Util.GetGameObject(_go,"Content")
|
||||
local star = Util.GetGameObject(_go,"title/Star"):GetComponent("Text")
|
||||
local starImg = Util.GetGameObject(_go,"title/Image")
|
||||
if not self.textList[_go] then
|
||||
self.textList[_go] = {}
|
||||
end
|
||||
|
|
@ -102,6 +104,18 @@ function PracticeStatePreview:SetSingleData(index,_go,_data)
|
|||
specialText.gameObject:SetActive(false)
|
||||
end
|
||||
title.text = string.format("%s期",_data.RealmName)
|
||||
if _data.NeedStarNum ~= 0 then
|
||||
star.gameObject:SetActive(true)
|
||||
starImg.gameObject:SetActive(true)
|
||||
if _data.NeedStarNum > PracticeManager.StarNum then
|
||||
star.text = string.format("<color=red>需要%s</color>",_data.NeedStarNum)
|
||||
else
|
||||
star.text = string.format("<color=#00ff00>需要%s</color>",_data.NeedStarNum)
|
||||
end
|
||||
else
|
||||
star.gameObject:SetActive(false)
|
||||
starImg.gameObject:SetActive(false)
|
||||
end
|
||||
ForceRebuildLayout(_go.transform)
|
||||
_go:SetActive(true)
|
||||
end
|
||||
|
|
|
|||
|
|
@ -20,6 +20,7 @@ function PokemonGetInfoPopup:InitComponent()
|
|||
proList[i] = Util.GetGameObject(self.transform,"bg/PokemonInfo/pro/singlePro ("..i..")")
|
||||
end
|
||||
|
||||
this.skillLvGo=Util.GetGameObject(self.transform,"bg/PokemonInfo/skill/skillImage")
|
||||
this.skillName=Util.GetGameObject(self.transform,"bg/PokemonInfo/skill/nameText"):GetComponent("Text")
|
||||
this.skillLv=Util.GetGameObject(self.transform,"bg/PokemonInfo/skill/skillImage/skillLv"):GetComponent("Text")
|
||||
this.skillIcon=Util.GetGameObject(self.transform,"bg/PokemonInfo/skill/icon"):GetComponent("Image")
|
||||
|
|
@ -69,7 +70,6 @@ function this.GetShowPanelData()
|
|||
PokemonManager.SetHeroStars(this.spLoader, this.starGrid, pokemonBackData.star,2,Vector2.New(60,60))
|
||||
--属性
|
||||
local allAddProVal=PokemonManager.GetSinglePokemonAddProDataByLvAndStar(pokemonBackData.tempId,pokemonBackData.level,pokemonBackData.star)
|
||||
proList[0]:SetActive(true)
|
||||
Util.GetGameObject(proList[0].transform,"proName"):GetComponent("Text").text =Language[10453]
|
||||
Util.GetGameObject(proList[0].transform,"proValue"):GetComponent("Text").text = pokemonBackData.level
|
||||
Util.GetGameObject(proList[0].transform,"Image"):GetComponent("Image").sprite = this.spLoader:LoadSprite("r_hero_jinengdian05")
|
||||
|
|
@ -96,6 +96,7 @@ function this.GetShowPanelData()
|
|||
end
|
||||
local curSkillConFig = ConfigManager.GetConfigData(ConfigName.SpiritAnimalSkill,curSkillId)
|
||||
this.skillName.text = GetLanguageStrById(curSkillConFig.Name)
|
||||
this.skillLvGo:SetActive(true)
|
||||
this.skillLv.text = curSkillConFig.Level
|
||||
this.skillIcon.sprite = this.spLoader:LoadSprite(GetResourcePath(curSkillConFig.Icon))
|
||||
Util.AddOnceClick(this.skillBtn, function()
|
||||
|
|
@ -111,7 +112,9 @@ function this.NoGetShowPanelData()
|
|||
PokemonManager.SetHeroStars(this.spLoader, this.starGrid, 0,2,Vector2.New(60,60))
|
||||
--属性
|
||||
local allAddProVal = PokemonManager.GetSinglePokemonAddProDataBySid(pokemonSid) --this.CalculateHeroAllProValList(heroSData,heroStar,heroStar ~= heroSData.Star)
|
||||
proList[0]:SetActive(false)
|
||||
Util.GetGameObject(proList[0].transform,"proName"):GetComponent("Text").text =Language[10453]
|
||||
Util.GetGameObject(proList[0].transform,"proValue"):GetComponent("Text").text = "1/"..pokemonSData.MaxLevel
|
||||
Util.GetGameObject(proList[0].transform,"Image"):GetComponent("Image").sprite = this.spLoader:LoadSprite("r_hero_jinengdian05")
|
||||
local index = 0
|
||||
for key, value in pairs(allAddProVal) do
|
||||
index = index + 1
|
||||
|
|
@ -135,10 +138,12 @@ function this.NoGetShowPanelData()
|
|||
end
|
||||
local curSkillConFig = ConfigManager.GetConfigData(ConfigName.SpiritAnimalSkill,curSkillId)
|
||||
this.skillName.text = GetLanguageStrById(curSkillConFig.Name)
|
||||
this.skillLv.text = curSkillConFig.Level
|
||||
this.skillLvGo:SetActive(false)
|
||||
-- this.skillLv.text = curSkillConFig.Level
|
||||
this.skillIcon.sprite = this.spLoader:LoadSprite(GetResourcePath(curSkillConFig.Icon))
|
||||
Util.AddOnceClick(this.skillBtn, function()
|
||||
UIManager.OpenPanel(UIName.PokemonSkillInfoPopup,pokemonSid,1,0)
|
||||
-- UIManager.OpenPanel(UIName.PokemonSkillInfoPopup,pokemonSid,1,0)
|
||||
UIManager.OpenPanel(UIName.PokemonAllSkillInfoPopup,pokemonSid,1,0)
|
||||
end)
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
require("Base/BasePanel")
|
||||
RewardTalismanSingleShowPopup = Inherit(BasePanel)
|
||||
local jewelConfig = ConfigManager.GetConfig(ConfigName.JewelConfig)
|
||||
local type
|
||||
local dId
|
||||
local sId
|
||||
|
|
@ -24,10 +25,12 @@ function RewardTalismanSingleShowPopup:InitComponent()
|
|||
self.refineLv=Util.GetGameObject(self.transform, "Content/bg/armorInfo/refineLv"):GetComponent("Text")
|
||||
|
||||
self.curMainProscroll=Util.GetGameObject(self.transform, "Content/mainProScroll")
|
||||
self.curMainProText=Util.GetGameObject(self.transform, "Content/mainProScroll/Text"):GetComponent("Text")
|
||||
self.curMainProGrid=Util.GetGameObject(self.transform, "Content/mainProScroll/proGrid")
|
||||
self.curotherProscroll=Util.GetGameObject(self.transform, "Content/otherProScroll")
|
||||
self.otherProPre=Util.GetGameObject(self.transform, "Content/proPre")
|
||||
self.otherProGrid=Util.GetGameObject(self.transform, "Content/otherProScroll/proGrid")
|
||||
self.otherProText=Util.GetGameObject(self.transform, "Content/otherProScroll/Text"):GetComponent("Text")
|
||||
self.curCastInfo=Util.GetGameObject(self.transform, "Content/skillObject/skillInfo"):GetComponent("Text")
|
||||
self.castInfoObject=Util.GetGameObject(self.transform, "Content/skillObject")
|
||||
self.castInfoObject:SetActive(false)
|
||||
|
|
@ -219,6 +222,10 @@ function RewardTalismanSingleShowPopup:OnShowPanelData()
|
|||
if self.jumpViewList and #self.jumpViewList then
|
||||
self.getTuGrid:GetComponent("RectTransform").sizeDelta = Vector2.New(911.56,self.equipProGridCom.spacing*(#self.jumpViewList))
|
||||
end
|
||||
|
||||
local data = jewelConfig[sId]
|
||||
self.curMainProText.text = string.format("基础属性 [强化等级:%s/%s]",lv,data.Max[1])
|
||||
self.otherProText.text = string.format("基础属性 [精炼等级:%s/%s]",refineLv,data.Max[2])
|
||||
end
|
||||
--道具 和 装备分解 发送请求后 回调
|
||||
function RewardTalismanSingleShowPopup:SendBackResolveReCallBack(drop)
|
||||
|
|
|
|||
|
|
@ -145,6 +145,7 @@ function this.GetPreViewData()
|
|||
local data = {}
|
||||
local configData = ConfigManager.GetConfigDataByKey(ConfigName.XiuXianConfig,"RealmId",i)
|
||||
data.RealmName = configData.RealmName
|
||||
data.NeedStarNum = configData.NeedStarNum
|
||||
if configData.RealmDesc then
|
||||
data.RealmDesc = configData.RealmDesc
|
||||
end
|
||||
|
|
|
|||
|
|
@ -23,17 +23,16 @@ function this.InitData(rankType,fun,id,rankIndex)
|
|||
local isCross = 0
|
||||
for i = 1, #rankKingList do
|
||||
if rankType == rankKingList[i].rankType then
|
||||
if rankKingList[i].isRankingMainPanelShow >= 2 then
|
||||
if rankKingList[i].isRankingMainPanelShow == 2 or rankKingList[i].isRankingMainPanelShow == 3 then
|
||||
isCross = 1
|
||||
end
|
||||
if rankKingList[i].isRankingMainPanelShow == 4 then--跨服十绝阵判断
|
||||
if PlayerManager.isCross == 1 then
|
||||
isCross = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--跨服十绝阵判断
|
||||
-- if cur_rankType == RANK_TYPE.GUILD_DEATHPOS_PERSON or cur_rankType == RANK_TYPE.GUILD_DEATHPOS_GUILD or cur_rankType == RANK_TYPE.GUILD_DEATHPOS_ALLPERSON or cur_rankType == RANK_TYPE.GUILD_DEATHPOS_ALLGUILD then
|
||||
-- if PlayerManager.isCross == 1 then
|
||||
-- isCross = 1
|
||||
-- end
|
||||
-- end
|
||||
-- LogYellow("cur_rankType "..cur_rankType.." isCross "..isCross)
|
||||
NetManager.RequestRankInfo(rankType, function (msg)--请求数据
|
||||
this.ReceiveRankingData(msg,fun)
|
||||
|
|
@ -50,9 +49,14 @@ function this.RequestNextWarPowerPageData(fun)
|
|||
local isCross = 0
|
||||
for i = 1, #rankKingList do
|
||||
if cur_rankType == rankKingList[i].rankType then
|
||||
if rankKingList[i].isRankingMainPanelShow >= 2 then
|
||||
if rankKingList[i].isRankingMainPanelShow == 2 or rankKingList[i].isRankingMainPanelShow == 3 then
|
||||
isCross = 1
|
||||
end
|
||||
if rankKingList[i].isRankingMainPanelShow == 4 then
|
||||
if PlayerManager.isCross == 1 then
|
||||
isCross = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
NetManager.RequestRankInfo(cur_rankType, function (msg)--请求数据
|
||||
|
|
|
|||
|
|
@ -196,6 +196,7 @@ function RoleEquipTreasureChangePopup:OnOpen(_openThisPanel,_type,_curHeroData,_
|
|||
position = _position--treelv
|
||||
end
|
||||
function RoleEquipTreasureChangePopup:OnShow()
|
||||
Log("openType:"..tostring(type))
|
||||
--初始化
|
||||
for i = 1, 2 do
|
||||
this.treasurePanel[i].bg:SetActive(false)
|
||||
|
|
@ -223,8 +224,8 @@ function RoleEquipTreasureChangePopup:OnShow()
|
|||
this.treasurePanel[1].EquipBtns:SetActive((type == 1) or (type == 2))
|
||||
this.treasurePanel[2].EquipBtns:SetActive(type == 3)
|
||||
this.treasurePanel[1].EquipBtnAdd:SetActive(type == 1)
|
||||
this.treasurePanel[1].EquipBtnStrong:SetActive(type == 1 or (type == 2) or (type == 4))
|
||||
this.treasurePanel[1].EquipBtnRefine:SetActive(type == 1 or (type == 2) or (type == 4))
|
||||
this.treasurePanel[1].EquipBtnStrong:SetActive((type == 2) or (type == 4))
|
||||
this.treasurePanel[1].EquipBtnRefine:SetActive((type == 2) or (type == 4))
|
||||
this.treasurePanel[1].EquipBtnRemove:SetActive((type == 2) or (type == 4))
|
||||
this.curEquipSign.gameObject:SetActive(type == 3)
|
||||
|
||||
|
|
@ -336,7 +337,7 @@ function this.ShowEquipData(i)
|
|||
end
|
||||
|
||||
this.treasurePanel[i].qualityText.text = GetStringByEquipQua(equipConfigData.Level,GetQuaStringByEquipQua(equipConfigData.Level))
|
||||
this.treasurePanel[i].EquipName.text = GetLanguageStrById(itemConfigData.Name)
|
||||
this.treasurePanel[i].EquipName.text=GetStringByEquipQua(itemConfigData.Quantity,GetLanguageStrById(itemConfigData.Name))
|
||||
this.treasurePanel[i].EquipTypeText.text = string.format(Language[11803],EquipTreasureTypeStr[equipConfigData.Location])
|
||||
this.treasurePanel[i].EquipFrame.sprite = Util.LoadSprite(equipData[i].frame)
|
||||
this.treasurePanel[i].EquipIcon.sprite = Util.LoadSprite(equipData[i].icon)
|
||||
|
|
|
|||
Loading…
Reference in New Issue