diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 35e4bbfc70..427de714b2 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -5142,7 +5142,7 @@ local passivityList = { if skill and BattleUtil.ChecklistIsContainValue(skill.triggerPassivityId,id) then return end - if skill and not skill.isAdd and defRole:IsDead() and not BattleUtil.CheckIsNoDead(defRole) then + if skill and defRole:IsDead() and not BattleUtil.CheckIsNoDead(defRole) then BattleUtil.CalRage(role, role, i1, CountTypeName.Add) if skill then -- skill.isTriggePassivity=true