From 33852141c6a65b19c548c839f677f08e9b93768e Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Tue, 30 Mar 2021 17:27:37 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=3D=3D=3D?= =?UTF-8?q?=3D=3D=3D=3D=3D=3D=3D=3D=3D=E8=A2=AB=E5=8A=A8245=20=20=E5=8E=BB?= =?UTF-8?q?=E9=99=A4=20=E6=98=AF=E4=B8=8D=E6=98=AF=E8=BF=BD=E5=8A=A0?= =?UTF-8?q?=E6=8A=80=E8=83=BD=E5=BE=97=E5=88=A4=E6=96=AD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Base/Passivity.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 35e4bbfc70..427de714b2 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -5142,7 +5142,7 @@ local passivityList = { if skill and BattleUtil.ChecklistIsContainValue(skill.triggerPassivityId,id) then return end - if skill and not skill.isAdd and defRole:IsDead() and not BattleUtil.CheckIsNoDead(defRole) then + if skill and defRole:IsDead() and not BattleUtil.CheckIsNoDead(defRole) then BattleUtil.CalRage(role, role, i1, CountTypeName.Add) if skill then -- skill.isTriggePassivity=true