diff --git a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua index 5e80364920..fe71e67250 100644 --- a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua @@ -37,8 +37,9 @@ function TianShuMiJuanMainPanel:InitComponent() self.bg = Util.GetGameObject(self.gameObject,"bg/Bg"):GetComponent("Image") self.title = Util.GetGameObject(self.gameObject,"bg/title"):GetComponent("Image") self.btnBack = Util.GetGameObject(self.gameObject,"bg/btnBack") - self.shai = Util.GetGameObject(self.gameObject,"bg/shai") + self.shai = Util.GetGameObject(self.gameObject,"shai") self.shaiText = Util.GetGameObject(self.shai,"Text"):GetComponent("Text") + SetTextVerTial(self.shaiText,Vector3.New(0,0,0),nil,nil,10) self.fetterItem = Util.GetGameObject(self.gameObject,"fetterItem") local grid = Util.GetGameObject(self.gameObject,"bg/fetterGrid") local v21 = grid.transform.rect diff --git a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua index e3ee4b18a8..726c7c0d77 100644 --- a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua +++ b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua @@ -45,7 +45,7 @@ function this.CreatSingleConfigData(configData) for i = 1, #data.activePara do local config = propertyConfig[data.activePara[i][1]] local value= GetEquipPropertyFormatStr(config.Style,data.activePara[i][2]) - data.activeParaTip = data.activeParaTip..config.Info.."+"..value .. " " + data.activeParaTip = data.activeParaTip..GetLanguageStrById(config.Info).."+"..value .. " " end data.activeParaTip = rtrim(data.activeParaTip) data.activeForce = configData.ActiveForce