From 33c598e2d932a4d1d36a2694bdf25f2916c6de35 Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Wed, 7 Apr 2021 15:22:32 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E5=A4=A9=E6=95=B0=E5=AF=86=E5=8D=B7?= =?UTF-8?q?=E3=80=91=E6=8C=89=E9=92=AE=E6=96=87=E5=AD=97=E6=97=8B=E8=BD=AC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua | 3 ++- .../~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua index 5e80364920..fe71e67250 100644 --- a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanMainPanel.lua @@ -37,8 +37,9 @@ function TianShuMiJuanMainPanel:InitComponent() self.bg = Util.GetGameObject(self.gameObject,"bg/Bg"):GetComponent("Image") self.title = Util.GetGameObject(self.gameObject,"bg/title"):GetComponent("Image") self.btnBack = Util.GetGameObject(self.gameObject,"bg/btnBack") - self.shai = Util.GetGameObject(self.gameObject,"bg/shai") + self.shai = Util.GetGameObject(self.gameObject,"shai") self.shaiText = Util.GetGameObject(self.shai,"Text"):GetComponent("Text") + SetTextVerTial(self.shaiText,Vector3.New(0,0,0),nil,nil,10) self.fetterItem = Util.GetGameObject(self.gameObject,"fetterItem") local grid = Util.GetGameObject(self.gameObject,"bg/fetterGrid") local v21 = grid.transform.rect diff --git a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua index e3ee4b18a8..726c7c0d77 100644 --- a/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua +++ b/Assets/ManagedResources/~Lua/Modules/TianShuMiJuan/TianShuMiJuanManger.lua @@ -45,7 +45,7 @@ function this.CreatSingleConfigData(configData) for i = 1, #data.activePara do local config = propertyConfig[data.activePara[i][1]] local value= GetEquipPropertyFormatStr(config.Style,data.activePara[i][2]) - data.activeParaTip = data.activeParaTip..config.Info.."+"..value .. " " + data.activeParaTip = data.activeParaTip..GetLanguageStrById(config.Info).."+"..value .. " " end data.activeParaTip = rtrim(data.activeParaTip) data.activeForce = configData.ActiveForce