【锻器阁】增加魂印合成引导
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68e3a32140
commit
33edb62796
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@ -2,6 +2,7 @@ GuideManager = {}
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local this = GuideManager
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local this = GuideManager
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local GuideConfig = ConfigManager.GetConfig(ConfigName.GuideConfig)
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local GuideConfig = ConfigManager.GetConfig(ConfigName.GuideConfig)
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local GlobalSystemConfig = ConfigManager.GetConfig(ConfigName.GlobalSystemConfig)
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local GlobalSystemConfig = ConfigManager.GetConfig(ConfigName.GlobalSystemConfig)
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local SpecialConfig = ConfigManager.GetConfig(ConfigName.SpecialConfig)
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local openDic = {}
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local openDic = {}
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local funcDic = {}
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local funcDic = {}
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@ -59,6 +60,9 @@ function this.OnLevelChange()
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this.CheckFuncGuide()
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this.CheckFuncGuide()
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elseif PlayerManager.level == 22 then
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elseif PlayerManager.level == 22 then
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StoryMapManager.isShowStory = 3
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StoryMapManager.isShowStory = 3
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elseif PlayerManager.level == tonumber(SpecialConfig[89].Value) then
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table.insert(_FuncGuideList, 103000)
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this.CheckFuncGuide()
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end
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end
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end
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end
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--
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--
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