bug修改

dev_chengFeng
wangzhenxing 2022-04-26 18:25:57 +08:00
parent 81122369c6
commit 34685c7cb8
3 changed files with 53 additions and 50 deletions

View File

@ -465,10 +465,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 104, y: -50}
m_SizeDelta: {x: 88, y: 88}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4573983830629001742
CanvasRenderer:
@ -1269,10 +1269,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 580, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4713829247308178245
CanvasRenderer:
@ -1462,10 +1462,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 720, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3043128608018388249
CanvasRenderer:
@ -1774,7 +1774,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &6489381859193902079
RectTransform:
m_ObjectHideFlags: 0
@ -3060,10 +3060,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 160, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2026494486082166274
CanvasRenderer:
@ -3803,10 +3803,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 440, y: -50}
m_SizeDelta: {x: 88, y: 88}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5309317615122532976
CanvasRenderer:
@ -4457,7 +4457,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &1441774295091081370
RectTransform:
m_ObjectHideFlags: 0
@ -4831,10 +4831,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 608, y: -50}
m_SizeDelta: {x: 88, y: 88}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7065973308383303497
CanvasRenderer:
@ -6847,10 +6847,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 440, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3428141315978654585
CanvasRenderer:
@ -9266,10 +9266,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 272, y: -50}
m_SizeDelta: {x: 88, y: 88}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7795520682918704533
CanvasRenderer:
@ -10710,7 +10710,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &4608755924365892055
RectTransform:
m_ObjectHideFlags: 0
@ -10726,10 +10726,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 790, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3532145455492184999
CanvasRenderer:
@ -11105,10 +11105,10 @@ RectTransform:
m_Father: {fileID: 9200963702838850311}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 776, y: -50}
m_SizeDelta: {x: 88, y: 88}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6460921918868668529
CanvasRenderer:
@ -13348,10 +13348,10 @@ RectTransform:
m_Father: {fileID: 959130899583045509}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 300, y: -50}
m_SizeDelta: {x: 60, y: 88}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5713593700809359769
CanvasRenderer:

View File

@ -90,7 +90,8 @@ function ExploreMainPanel:InitComponent()
self.rankBtn:SetActive(false)
self.taskBtn = Util.GetGameObject(self.gameObject, "btns/taskBtn")
self.taskBtn:SetActive(false)
self.shopBtn = Util.GetGameObject(self.gameObject, "btns/shopBtn")
self.shopBtn = Util.GetGameObject(self.gameObject, "btns/shopBtn")
self.shopBtn:SetActive(false)
end
--绑定事件(用于子类重写)

View File

@ -62,10 +62,12 @@ function JumpViewNew:OnOpen(jumpId,heroConfig,parent)
self.desc.text = "完成至尊降世可直接获得玉皇大帝"
elseif self.jumpSData.Type == JumpType.Lottery then
self.costIconPos.gameObject:SetActive(false)
self.desc.text = "设为心愿神将会有更高概率"
--self.desc.text = "设为心愿神将会有更高概率"
self.desc.text = "使用点将神符抽取神将"
elseif self.jumpSData.Type == JumpType.Lottery then
self.costIconPos.gameObject:SetActive(false)
self.desc.text = "设为心愿神将会有更高概率"
--self.desc.text = "设为心愿神将会有更高概率"
self.desc.text = "使用点将神符抽取神将"
elseif self.jumpSData.Type == JumpType.ElementDrawCard then
self.info.text = GetLanguageStrById(self.jumpSData.Title)
self.costIconPos.gameObject:SetActive(false)