关闭假战斗回放
parent
8e976f0cab
commit
3578f57882
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@ -263,7 +263,7 @@ end
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--绑定事件(用于子类重写)
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function this:BindEvent()
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Util.AddOnceClick(this.btnEndLess,function()
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StoryMapManager.InitData(1)
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StoryMapManager.InitData(3)
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end)
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self.trigger = Util.GetEventTriggerListener(self.ctrl)
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@ -94,7 +94,7 @@ function BattleFailPopup:OnOpen(battlePanel, showRecord, backPanel,_fightType)
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FightPointPassManager.FightBattleEnd()
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Util.GetGameObject(this.btnClose, "record"):SetActive(m_showRecord)
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Util.GetGameObject(this.btnClose,"tip"):SetActive(not fightType ==12)--副本内无法点击招募
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if fightType == BATTLE_TYPE.MAP_FIGHT or GuideManager.IsInMainGuide() or MapManager.Mapping then--地图
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if fightType == BATTLE_TYPE.MAP_FIGHT or GuideManager.IsInMainGuide() or MapManager.Mapping or fightType == BATTLE_TYPE.Test then--地图
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this.btnBattleBack:SetActive(false)
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else
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this.btnBattleBack:SetActive(true)
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