关闭假战斗回放

dev_chengFeng
jiaoyangna 2021-04-29 20:16:37 +08:00
parent 8e976f0cab
commit 3578f57882
2 changed files with 2 additions and 2 deletions

View File

@ -263,7 +263,7 @@ end
--绑定事件(用于子类重写)
function this:BindEvent()
Util.AddOnceClick(this.btnEndLess,function()
StoryMapManager.InitData(1)
StoryMapManager.InitData(3)
end)
self.trigger = Util.GetEventTriggerListener(self.ctrl)

View File

@ -94,7 +94,7 @@ function BattleFailPopup:OnOpen(battlePanel, showRecord, backPanel,_fightType)
FightPointPassManager.FightBattleEnd()
Util.GetGameObject(this.btnClose, "record"):SetActive(m_showRecord)
Util.GetGameObject(this.btnClose,"tip"):SetActive(not fightType ==12)--副本内无法点击招募
if fightType == BATTLE_TYPE.MAP_FIGHT or GuideManager.IsInMainGuide() or MapManager.Mapping then--地图
if fightType == BATTLE_TYPE.MAP_FIGHT or GuideManager.IsInMainGuide() or MapManager.Mapping or fightType == BATTLE_TYPE.Test then--地图
this.btnBattleBack:SetActive(false)
else
this.btnBattleBack:SetActive(true)