diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index a2e59797f6..bb19ea94ad 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -11014,6 +11014,10 @@ local passivityList = { local time=0 BattleLogic.Event:AddEvent(BattleEventName.BattleRoundStart, function(curRound) + if PassiveManager.passiveCountList[role.camp][428] and PassiveManager.passiveCountList[role.camp][428] > 0 then + return + end + PassiveManager.passiveCountList[role.camp][428] = 1 if time>=t1 then return end