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serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 57 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 6a7c6e52686c40c4f9218bcbf40e1871 + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Prefabs/UI/NewActivity/CommonActPage.prefab b/Assets/ManagedResources/Prefabs/UI/NewActivity/CommonActPage.prefab index afbed55548..6c3fe15ba8 100644 --- a/Assets/ManagedResources/Prefabs/UI/NewActivity/CommonActPage.prefab +++ b/Assets/ManagedResources/Prefabs/UI/NewActivity/CommonActPage.prefab @@ -491,7 +491,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 0} + m_Sprite: {fileID: 21300000, guid: 4879dc8ecb87a8b43afc8a7071505602, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/Assets/ManagedResources/Prefabs/UI/XunBaoMiZong/XunBaoMiZongPanel.prefab b/Assets/ManagedResources/Prefabs/UI/XunBaoMiZong/XunBaoMiZongPanel.prefab index 475863235e..05672322a5 100644 --- a/Assets/ManagedResources/Prefabs/UI/XunBaoMiZong/XunBaoMiZongPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/XunBaoMiZong/XunBaoMiZongPanel.prefab @@ -34,7 +34,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 323, y: -126} + m_AnchoredPosition: {x: 323, y: -101.7} m_SizeDelta: {x: 1200, y: 86} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &150674382 @@ -65,7 +65,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 0} + m_Sprite: {fileID: 21300000, guid: 4879dc8ecb87a8b43afc8a7071505602, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1189,8 +1189,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - 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