diff --git a/Assets/ManagedResources/Prefabs/UI/Recruit/RecruitPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Recruit/RecruitPanel.prefab index 8eb19d1be1..33641ed9c6 100644 --- a/Assets/ManagedResources/Prefabs/UI/Recruit/RecruitPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Recruit/RecruitPanel.prefab @@ -56120,7 +56120,6 @@ GameObject: - component: {fileID: 7639140612752414857} - component: {fileID: 1082879779725279886} - component: {fileID: 7773503353796939704} - - component: {fileID: 8729598367270948910} m_Layer: 5 m_Name: wishBtn m_TagString: Untagged @@ -56245,32 +56244,3 @@ Animator: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 ---- !u!114 &8729598367270948910 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 9193910416414577949} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fcf53bbee510dca40b2f81e3c0d426c6, type: 3} - m_Name: - m_EditorClassIdentifier: - tweenSequeue: - - initV3: {x: 70, y: -500, z: 0} - initFloat: 0 - isInit: 1 - changeV3: {x: -120, y: -500, z: 0} - changeFloat: 1 - duration: 0.5 - delay: 0 - curveType: 1 - changeType: 0 - sequeueType: 0 - loop: 0 - loopType: 0 - targetObj: {fileID: 0} - isPlayAudio: 1 - isHaveCloseBtn: 0 - isPlayOnOpen: 1