【魂印界面】界面背景颜色随物品品质更改

dev_chengFeng
ZhangBiao 2021-11-11 17:58:40 +08:00
parent 89cf7cacfe
commit 36f24a4d3c
1 changed files with 3 additions and 0 deletions

View File

@ -218,6 +218,9 @@ function SoulPrintPopUp:RefreshShow(type)
self.equipInfoText.text = GetLanguageStrById(itemConfig[soulId].ItemDescribe)
self.equipQuaText.text= GetStringByEquipQua(equipConfig[soulId].Quality, GetQuaStringByEquipQua(equipConfig[soulId].Quality))
self.equipType.text= Language[11089]..GetEquipPosStrByEquipPosNum(equipConfig[soulId].Position)
self.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..equipConfig[soulId].Quality)
self.effectbaijin:SetActive(equipConfig[soulId].Quality==7)
Util.SetParticleSortLayer(self.effectbaijin,self.sortingOrder + 1)
if equipConfig[soulId] then --魂印效果
local txt = ""