【鸿蒙阵补齐资源】
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--- !u!222 &8176204793046969229
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--- !u!222 &4914418831466616219
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CanvasRenderer:
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@ -3580,7 +3580,7 @@ MonoBehaviour:
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m_Name:
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m_Color: {r: 0.65882355, g: 0.65882355, b: 0.654902, a: 1}
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@ -70,7 +70,7 @@ function this:InitComponent(gameObject,Golds,DemonCrystals,stage)
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this.NumText = Util.GetGameObject(gameObject,"HarmonyPanel/itemNumText"):GetComponent("Text")
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this.ScrollView=SubUIManager.Open(SubUIConfig.ScrollCycleView,Util.GetGameObject(gameObject,"HarmonyPanel/scroll").transform,
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this.item,this.scrollbar,Vector2.New(-scrollParent.x*2,-scrollParent.y*2),1,5,Vector2.New(35,15))
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this.item,this.scrollbar,Vector2.New(-scrollParent.x*2,-scrollParent.y*2),1,5,Vector2.New(42,15))
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this.ScrollView.moveTween.MomentumAmount = 1
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this.ScrollView.moveTween.Strength = 1
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