本地化
parent
1364517cfb
commit
37e5733d1a
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@ -798,7 +798,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &607204243134119192
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RectTransform:
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m_ObjectHideFlags: 0
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@ -1058,7 +1058,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -458.15002, y: -0.000030517578}
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m_SizeDelta: {x: 0, y: 178.2}
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m_SizeDelta: {x: 78, y: 178.2}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1926120344521085328
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MonoBehaviour:
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@ -1576,8 +1576,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 8.41}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0.6, y: 7.3}
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m_SizeDelta: {x: 296.5, y: 76.4}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7949840497354899192
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CanvasRenderer:
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@ -1611,14 +1611,14 @@ MonoBehaviour:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 49
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 10
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m_MaxSize: 63
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m_BestFit: 1
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m_MinSize: 20
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m_MaxSize: 49
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_RichText: 1
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 1
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "$49.99\u62A2\u8D2D"
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LanguageIndex: 0
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@ -594,10 +594,8 @@ function UIManager.CreatePanel(uiConfig, parent)
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if GetCurLanguage()~=0 then
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local textArr=gameObject:GetComponentsInChildren(typeof(UnityEngine.UI.Text),true);
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for i = 0, textArr.Length-1 do
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local textStr=textArr[i].text
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LogGreen("textStr:"..textStr)
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textArr[i].text=GetLanguageStrById(textStr)
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LogGreen("GetLanguageStrById:"..textArr[i].text)
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local textStr=textArr[i].text
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textArr[i].text=GetLanguageStrById(textStr)
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if GetCurLanguage() == 2 and textArr[i].font and (string.find(textArr[i].font.name,"kaiu",1) or string.find(textArr[i].font.name,"FZJinLS",1)) then
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textArr[i].font = Util.LoadFont()
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end
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@ -311,4 +311,3 @@ return this
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