圣器界面底部按钮

onepiece_demo_arena
xiejun 2024-01-20 23:21:55 +08:00
parent c63a7907ec
commit 388a9baf58
2 changed files with 107 additions and 14 deletions

View File

@ -3300,7 +3300,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8326139279270606670}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@ -3731,7 +3731,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &1506076805567942679
RectTransform:
m_ObjectHideFlags: 0
@ -3744,7 +3744,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8326139279270606670}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@ -9615,7 +9615,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 186, y: 173}
m_SizeDelta: {x: 205, y: 109}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2816885767294164763
CanvasRenderer:
@ -9645,7 +9645,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: a758002a909c6bf478516e8eb95c858e, type: 3}
m_Sprite: {fileID: 21300000, guid: a0197572fad951f42aea1fe738f49ab6, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -9933,7 +9933,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &8326139279270606670
RectTransform:
m_ObjectHideFlags: 0
@ -9946,17 +9946,18 @@ RectTransform:
m_LocalScale: {x: 0.00375, y: 0.00375, z: 0.00375}
m_Children:
- {fileID: 6729611954407434404}
- {fileID: 6877614142805537581}
- {fileID: 1506076805567942679}
- {fileID: 4316996340489144221}
- {fileID: 1242545660724548743}
- {fileID: 8785975016839982017}
- {fileID: 1242545660724548743}
m_Father: {fileID: 7526951454861482041}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -4.529297, y: -116.52936}
m_SizeDelta: {x: 184, y: 175}
m_SizeDelta: {x: 209, y: 105}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6890477205070885592
CanvasRenderer:
@ -12951,6 +12952,7 @@ GameObject:
- component: {fileID: 8785975016839982017}
- component: {fileID: 5358707250023257511}
- component: {fileID: 2735952571733594883}
- component: {fileID: 6504770767060340688}
m_Layer: 0
m_Name: Text
m_TagString: Untagged
@ -12974,8 +12976,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -137.3}
m_SizeDelta: {x: 160, y: 100}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 70}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5358707250023257511
CanvasRenderer:
@ -13012,13 +13014,28 @@ MonoBehaviour:
m_BestFit: 0
m_MinSize: 3
m_MaxSize: 40
m_Alignment: 0
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u725B\u6C14\u51B2\u5929\n"
--- !u!114 &6504770767060340688
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6330414708180383424}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
m_EffectDistance: {x: 1, y: -1}
m_UseGraphicAlpha: 1
--- !u!1 &6563309646254628160
GameObject:
m_ObjectHideFlags: 0
@ -14367,12 +14384,12 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8326139279270606670}
m_RootOrder: 3
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 2, y: 0}
m_SizeDelta: {x: 92, y: 52}
m_SizeDelta: {x: 40, y: 54}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6420057363979630889
CanvasRenderer:
@ -14402,7 +14419,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 7481f1ebd61b03a49ba7fa41d24d8db1, type: 3}
m_Sprite: {fileID: 21300000, guid: 1452a95854211f24794bca0e225ee5f9, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -16416,6 +16433,80 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &8988738584801447416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6877614142805537581}
- component: {fileID: 2576360448304305248}
- component: {fileID: 4051953131191126230}
m_Layer: 0
m_Name: select
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6877614142805537581
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8988738584801447416}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8326139279270606670}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 205, y: 109}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2576360448304305248
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8988738584801447416}
m_CullTransparentMesh: 0
--- !u!114 &4051953131191126230
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8988738584801447416}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: e1443944b35bf714c9f3a8758f1a4673, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &9101366379023895999
GameObject:
m_ObjectHideFlags: 0

View File

@ -254,10 +254,12 @@ end
function this.TabAdapter(tab, index, status)
local tabLab = Util.GetGameObject(tab, "Text")
local tabImage = Util.GetGameObject(tab,"Image")
Util.GetGameObject(tab,"select"):SetActive(status=="select")
tabImage:GetComponent("Image").sprite = this.spLoader:LoadSprite(_TabData[index][status])
-- tabImage:GetComponent("Image"):SetNativeSize()
tabLab:GetComponent("Text").text = _TabData[index].name
tabLab:GetComponent("Text").color = _TabFontColor[status]
-- tabImage.transform.localPosition = Vector3.New( tabImage.transform.localPosition.x, _TabImagePos[status], 0);
end
--切换视图