【鸿蒙阵】一键上阵
parent
4a4f613ab2
commit
39686223d0
|
@ -3415,7 +3415,7 @@ end
|
|||
function this.IsTenTalent(v)
|
||||
-- body
|
||||
--print(v," ")--,heroConfig[v].MaxRank)
|
||||
if heroConfig[v].MaxRank == this.awakeNextStarIndex or heroConfig[v].MaxRank == this.awakeStarIndex then
|
||||
if heroConfig[v].MaxRank >= this.awakeStarIndex then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
|
@ -3482,4 +3482,12 @@ function this.GetAllStarBreakIdData(sid,lv)
|
|||
end
|
||||
return endBreakId
|
||||
end
|
||||
|
||||
function this.UpdateSingleHeroWarPower(dynamicId)
|
||||
if dynamicId and heroDatas[dynamicId] then
|
||||
|
||||
heroDatas[dynamicId].warPower = this.CalculateHeroAllProValList(1, dynamicId, false)[HeroProType.WarPower]
|
||||
LogGreen(heroDatas[dynamicId].heroConfig.ReadingName.." "..heroDatas[dynamicId].lv.." warPower ".. heroDatas[dynamicId].warPower)
|
||||
end
|
||||
end
|
||||
return this
|
|
@ -137,6 +137,11 @@ function this.HongMengIndication(buffer)
|
|||
msg:ParseFromString(data)
|
||||
LogGreen("更新数据")
|
||||
|
||||
if msg.hongmengTabletMax ~= 0 then
|
||||
-- body
|
||||
LogYellow("鸿蒙碑开启!!!!!!!!!```````````````````````````` "..msg.hongmengTabletMax)
|
||||
HarmonyManager:SetHongMengTowerUpLimit(msg.hongmengTabletMax)
|
||||
end
|
||||
if msg.hongmengGuards then
|
||||
-- body
|
||||
-- for i = 1, #msg.hongmengGuards do
|
||||
|
@ -155,10 +160,16 @@ function this.HongMengIndication(buffer)
|
|||
-- body UpdateHongMengDataHeroInfos
|
||||
HarmonyManager.UpdateHongMengDataHeroInfos(msg.hongmengResonacnes)
|
||||
end
|
||||
if msg.hongmengTabletMax ~= 0 then
|
||||
-- body
|
||||
print("鸿蒙碑开启!!!!!!!!!"..msg.hongmengTabletMax)
|
||||
HarmonyManager:SetHongMengTowerUpLimit(msg.hongmengTabletMax)
|
||||
|
||||
for i = 1, #msg.hongmengGuards do
|
||||
if msg.hongmengGuards[i].heroId~="" then
|
||||
HeroManager.UpdateSingleHeroWarPower(msg.hongmengGuards[i].heroId)
|
||||
end
|
||||
end
|
||||
for i = 1, #msg.hongmengResonacnes do
|
||||
if msg.hongmengResonacnes[i].heroId~="" then
|
||||
HeroManager.UpdateSingleHeroWarPower(msg.hongmengResonacnes[i].heroId)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue