diff --git a/Assets/ManagedResources/~Lua/Common/functions.lua b/Assets/ManagedResources/~Lua/Common/functions.lua index 1fd74980ca..0de57504de 100644 --- a/Assets/ManagedResources/~Lua/Common/functions.lua +++ b/Assets/ManagedResources/~Lua/Common/functions.lua @@ -2242,7 +2242,7 @@ function SetSoulEffect(quality,root) if quality then effect1:SetActive(quality == 5) effect2:SetActive(quality == 6) - effect3:SetActive(quality == 7) + effect3:SetActive(quality == 7 or quality==8) else effect1:SetActive(false) effect2:SetActive(false) diff --git a/Assets/ManagedResources/~Lua/View/ItemView.lua b/Assets/ManagedResources/~Lua/View/ItemView.lua index c9b5c13cbb..e6a3bf8d29 100644 --- a/Assets/ManagedResources/~Lua/View/ItemView.lua +++ b/Assets/ManagedResources/~Lua/View/ItemView.lua @@ -265,7 +265,8 @@ function ItemView:GetRewardShow(_itemData, effectLayer) -- self.UI_Effect_jinkuang_Yuan:SetActive(false) self.UI_Effect_Kuang_JinSe:SetActive(_itemData.configData.Quantity1 == 5) self.UI_Effect_Kuang_HongSe:SetActive(_itemData.configData.Quantity1 == 6) - self.UI_effect_WuCai_Kuang:SetActive(_itemData.configData.Quantity1 == 7) + self.UI_effect_WuCai_Kuang:SetActive(_itemData.configData.Quantity1 == 7 or _itemData.configData.Quantity1 == 8) + end self.iconGo:SetActive(false) self.circleFrameBg:SetActive(true) @@ -740,7 +741,7 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage) if effectLayer > 0 and itemConfig[itemSId].Quantity1 then self.UI_Effect_Kuang_JinSe:SetActive(itemConfig[itemSId].Quantity1 == 5) self.UI_Effect_Kuang_HongSe:SetActive(itemConfig[itemSId].Quantity1 == 6) - self.UI_effect_WuCai_Kuang:SetActive(itemConfig[itemSId].Quantity1 == 7) + self.UI_effect_WuCai_Kuang:SetActive(itemConfig[itemSId].Quantity1 == 7 or itemConfig[itemSId].Quantity1 == 8 ) end self.num:SetActive(true)