diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua index e656d90cdf..def6b745f3 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua @@ -503,14 +503,14 @@ function this.ShowBattleResultByCarDeleayType() Timer.New(function() local bestData, allDamage= BattleRecordManager.GetBattleBestData() if bestData then + --车迟挑战cd计时 + GuildCarDelayManager.SetCdTime(GuildCarDelayProType.Challenge) -- 胜利显示本场比赛的表现最好的英雄 UIManager.OpenPanel(UIName.BattleBestPopup, bestData.roleId,bestData.skinId, bestData.damage, allDamage, function(_BattleBestPopup) -- 打开关卡奖励界面 UIManager.OpenPanel(UIName.RewardItemPopup,nil, 1,function(isBackBattle)--isBackBattle true时 为回放不走回调 LogPink("isBackBattle "..tostring(isBackBattle)) if not isBackBattle then - --车迟挑战cd计时 - GuildCarDelayManager.SetCdTime(GuildCarDelayProType.Challenge) if _BattleBestPopup then _BattleBestPopup:ClosePanel() end diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua index 8551cff66c..3beb35ec65 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua @@ -152,14 +152,14 @@ end function this.ShowBattleResultByCarDeleayType(drop) local bestData, allDamage= BattleRecordManager.GetBattleBestData() if bestData then + --车迟抢夺cd计时 + GuildCarDelayManager.SetCdTime(GuildCarDelayProType.Loot) -- 胜利显示本场比赛的表现最好的英雄 UIManager.OpenPanel(UIName.BattleBestPopup, bestData.roleId,bestData.skinId, bestData.damage, allDamage, function(_BattleBestPopup) -- 打开关卡奖励界面 UIManager.OpenPanel(UIName.RewardItemPopup,nil, 1,function(isBackBattle)--isBackBattle true时 为回放不走回调 LogPink("isBackBattle "..tostring(isBackBattle)) if not isBackBattle then - --车迟抢夺cd计时 - GuildCarDelayManager.SetCdTime(GuildCarDelayProType.Loot) if _BattleBestPopup then _BattleBestPopup:ClosePanel() end