diff --git a/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua b/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua index 15b623484d..5d875faca9 100644 --- a/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua @@ -4037,12 +4037,12 @@ function NetManager.SinGleGuildSkillUpLv(profession,beforeLevel,afterLevel,func) local data = buffer:DataByte() local msg = Family_pb.GuildSkillLevelUpResponse() msg:ParseFromString(data) - if func then - func(msg) - end --设置战斗力脏数据 HeroPropManager.SetFuncPropDirty(Func_Prop_Type.GuildSkill) Game.GlobalEvent:DispatchEvent(GameEvent.Player.OnChangeName) + if func then + func(msg) + end end) end --公会技能重置