【山河试炼】红点报错修改
parent
bc55cf3a19
commit
3d7baa815e
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@ -141,9 +141,9 @@ function this.InitActivityServerData(msg, isUpdate)
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this.CheckMoneyProgress(v)
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this.CheckMoneyProgress(v)
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this.mission[v.activityId] = v
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this.mission[v.activityId] = v
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LogYellow("刷新活动数据activityId:" .. v.activityId .. " value:" .. v.value)
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-- LogYellow("刷新活动数据activityId:" .. v.activityId .. " value:" .. v.value)
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for n, m in ipairs(v.mission) do
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for n, m in ipairs(v.mission) do
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LogGreen(" 刷新活动数据missionId:" .. m.missionId .. " state:" .. m.state .. " progress:" .. m.progress)
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-- LogGreen(" 刷新活动数据missionId:" .. m.missionId .. " state:" .. m.state .. " progress:" .. m.progress)
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if (v.activityId == ActivityTypeDef.OnlineGift) then
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if (v.activityId == ActivityTypeDef.OnlineGift) then
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this.onlineOpen = true
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this.onlineOpen = true
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this.onlineGetRewardState[m.missionId] = m.state
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this.onlineGetRewardState[m.missionId] = m.state
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@ -524,7 +524,7 @@ end
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function this.RefreshActivityProgressData(msg)
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function this.RefreshActivityProgressData(msg)
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-- 检测
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-- 检测
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this.CheckMoneyProgress(msg.activityInfo)
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this.CheckMoneyProgress(msg.activityInfo)
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LogYellow("刷新活动数据activityId:" .. msg.activityInfo.activityId .. "value:" .. msg.activityInfo.value)
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-- LogYellow("刷新活动数据activityId:" .. msg.activityInfo.activityId .. "value:" .. msg.activityInfo.value)
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if this.mission[msg.activityInfo.activityId] then
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if this.mission[msg.activityInfo.activityId] then
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this.mission[msg.activityInfo.activityId].value = msg.activityInfo.value
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this.mission[msg.activityInfo.activityId].value = msg.activityInfo.value
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@ -533,7 +533,7 @@ function this.RefreshActivityProgressData(msg)
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if missionInfo.missionId == msg.activityInfo.mission[i].missionId then
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if missionInfo.missionId == msg.activityInfo.mission[i].missionId then
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missionInfo.state = msg.activityInfo.mission[i].state
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missionInfo.state = msg.activityInfo.mission[i].state
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missionInfo.progress = msg.activityInfo.mission[i].progress
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missionInfo.progress = msg.activityInfo.mission[i].progress
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LogYellow(msg.activityInfo.activityId.." 刷新活动数据missionId:" .. missionInfo.missionId .. "state:" .. missionInfo.state .. "progress:" .. missionInfo.progress)
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-- LogYellow(msg.activityInfo.activityId.." 刷新活动数据missionId:" .. missionInfo.missionId .. "state:" .. missionInfo.state .. "progress:" .. missionInfo.progress)
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end
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end
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end
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end
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end
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end
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@ -335,6 +335,9 @@ function this.GetNextMissionStar()
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end
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end
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function this.CheckTrialRedPoint()
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function this.CheckTrialRedPoint()
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if not ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.ShanHeShiLian) then
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return false
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end
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local data = CommonActPageManager.GetData(ActivityTypeDef.ShanHeShiLian)
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local data = CommonActPageManager.GetData(ActivityTypeDef.ShanHeShiLian)
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for i = 1, #data.rewards do
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for i = 1, #data.rewards do
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if data.rewards[i].state == 0 and data.rewards[i].otherData.Values[1][1] <= FightLevelManager.GetAllChapterStars() then
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if data.rewards[i].state == 0 and data.rewards[i].otherData.Values[1][1] <= FightLevelManager.GetAllChapterStars() then
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