diff --git a/Assets/ManagedResources/~Lua/Modules/Expert/GiftBuy.lua b/Assets/ManagedResources/~Lua/Modules/Expert/GiftBuy.lua index 1c60af61e3..8fc06f6a2c 100644 --- a/Assets/ManagedResources/~Lua/Modules/Expert/GiftBuy.lua +++ b/Assets/ManagedResources/~Lua/Modules/Expert/GiftBuy.lua @@ -104,6 +104,9 @@ function this.SingleDataShow(go, data) if not itemsGrid[go] then itemsGrid[go] = {} end + for k,v in pairs(itemsGrid[go]) do + v.gameObject:SetActive(false) + end for i = 1, #shows do if not itemsGrid[go][i] then itemsGrid[go][i] = SubUIManager.Open(SubUIConfig.ItemView, grid.transform) @@ -117,7 +120,6 @@ function this.SingleDataShow(go, data) itemsGrid[go][i]:OnOpen(false, {shows[i][1],shows[i][2]}, 0.9,false,false,false,cursortingOrder) itemsGrid[go][i].gameObject:SetActive(true) end - -- if itemsGrid[go] then -- for i = 1, 4 do -- itemsGrid[go][i].gameObject:SetActive(false)