神将修改提交

dev_chengFeng
jiaoyangna 2022-01-14 16:14:52 +08:00
parent d6521af965
commit 3f267894a8
12 changed files with 1342 additions and 51 deletions

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View File

@ -77,7 +77,7 @@ function RoleInfoLayout:InitComponent()
this.skillList[i] = {}
this.skillList[i].go = Util.GetGameObject(this.skillGrid,"sBg"..i)
this.skillList[i].icon = Util.GetGameObject(this.skillList[i].go,"icon"):GetComponent("Image")
this.skillList[i].pos = Util.GetGameObject(this.skillList[i].go,"pos"):GetComponent("Image")
this.skillList[i].pos = Util.GetGameObject(this.skillList[i].go,"pos/icon"):GetComponent("Image")
this.skillList[i].pro = Util.GetGameObject(this.skillList[i].go,"pro"):GetComponent("Image")
this.skillList[i].proText = Util.GetGameObject(this.skillList[i].pro.gameObject,"Text"):GetComponent("Text")
this.skillList[i].skillName = Util.GetGameObject(this.skillList[i].go,"skillName"):GetComponent("Text")
@ -254,7 +254,7 @@ function this:UpdateHeroInfoData()
end
ForceRebuildLayout(this.lvRoot.transform)
this.posImage.sprite =this.spLoader:LoadSprite(curHeroData.professionIcon)
this.posImage.sprite=this.spLoader:LoadSprite(GetHeroPosStr(curHeroData.heroConfig.Profession))
this.posImage:SetNativeSize()
this.posText.text=GetLanguageStrById(curHeroData.heroConfig.HeroLocation)
--技能点击特殊处理
this.selsectSkillImage:SetActive(false)
@ -479,7 +479,7 @@ function this.GetSkillsData()
else
heroSkill.state = 1
end
heroSkill.quality = 0
heroSkill.quality = 1
table.insert(skillList, heroSkill)
end
return skillList
@ -727,7 +727,7 @@ end
--更新英雄升级 和 突破数据
function this:UpdateHeroUpLvAndBreakData()
-- 升级获取突破 和 升星相应heroRankUpConfig静态数据
-- LogError("curHeroData "..curHeroData.breakId)
LogError("isHeroUpStar "..tostring(isHeroUpStar))
if isHeroUpStar and upStarRankUpConfig and curTuPoRankUpConfig and curTuPoRankUpConfig.JudgeClass==1 and curHeroData.lv >= curTuPoRankUpConfig.OpenLevel then--当前突破全部完成
this.tipUpLv.text=Language[11804]
this.tipUpLv.gameObject:SetActive(true)
@ -739,6 +739,7 @@ function this:UpdateHeroUpLvAndBreakData()
else
this.itemGrid.gameObject:SetActive(true)
this.tipUpLv.gameObject:SetActive(false)
LogError("isHeroUpTuPo "..tostring(isHeroUpTuPo))
if isHeroUpTuPo and upTuPoRankUpConfig and curHeroData.lv == upTuPoRankUpConfig.LimitLevel then
this.upLvBtnText.text=Language[11805]
--this.upLvBtnImage.sprite = this.spLoader:LoadSprite("r_hero_button_001")--r_chouka_button_004
@ -925,7 +926,7 @@ function this.OnUpdate()
--长按
if Time.realtimeSinceStartup - this.timePressStarted > 0.4 then
if timer <= 0 then
timer = timer + 0.15
timer = timer + 0.1
_isLongPress = true
this:LvUpClick(false)
end