sdk=接口完善
parent
fdb4c66ed5
commit
3f54c121b1
File diff suppressed because it is too large
Load Diff
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@ -33,10 +33,21 @@ namespace GameLogic
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public class TapDBManager : UnitySingleton<TapDBManager>
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{
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public static string appId = "";
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public static string channel = "";
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public static string version = "";
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public void Init(string appId, string channel, string version)
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{
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Debug.LogWarning("TapDBManager:Init " + appId);
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TapDBManager.appId = appId;
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TapDBManager.channel = channel;
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TapDBManager.version = version;
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}
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public void OnStart()
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{
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Debug.LogWarning("TapDBManager:OnStart " + appId);
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TapDB.onStart(appId, channel, version);
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}
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@ -21,6 +21,21 @@ namespace GameLogic
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};
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}
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private Dictionary<string, object> stringToDic(string s)
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{
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Dictionary<string, object> d = new Dictionary<string, object>();
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string[] kvs = s.Split('|');
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foreach (string ss in kvs)
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{
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string[] kv = ss.Split('#');
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d.Add(kv[0], kv[1]);
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Debug.Log(kv[0] + "***************" + kv[1]);
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}
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return d;
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}
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void Awake()
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{
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// 以时间戳校准 SDK 时间
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@ -44,7 +59,31 @@ namespace GameLogic
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return ThinkingAnalyticsAPI.GetDistinctId();
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}
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// 登录
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public void Login(string accountId)
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{
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Debug.LogWarning("当前accountId = " + accountId);
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ThinkingAnalyticsAPI.Login(accountId);
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}
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// 登出
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public void Logout()
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{
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ThinkingAnalyticsAPI.Logout();
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}
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// 设置
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public void SetSuperProperties(string sData)
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{
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Dictionary<string, object> data = stringToDic(sData);
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foreach (string id in data.Keys)
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{
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object value = data[id];
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Debug.Log("value:" + value.ToString());
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}
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ThinkingAnalyticsAPI.SetSuperProperties(data);
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}
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public void ClearSuperProperties()
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{
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@ -52,21 +91,6 @@ namespace GameLogic
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ThinkingAnalyticsAPI.ClearSuperProperties();
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}
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private Dictionary<string, object> stringToDic(string s)
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{
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Dictionary<string, object> d = new Dictionary<string, object>();
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string[] kvs = s.Split('|');
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foreach(string ss in kvs)
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{
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string[] kv = ss.Split('#');
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d.Add(kv[0], kv[1]);
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Debug.Log(kv[0] +"***************"+ kv[1]);
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}
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return d;
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}
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public void Track(string trackEvent, string trackData)
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{
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Debug.Log("事件名称:" + trackEvent);
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@ -79,7 +103,7 @@ namespace GameLogic
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}
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ThinkingAnalyticsAPI.Track(trackEvent, data);
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}
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// Debug.Log("TA.TAExample - current disctinct ID is: " + ThinkingAnalyticsAPI.GetDistinctId());
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 6088b24b13ed31d4cb512d1068724d3f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -98,6 +98,7 @@ local ManagerNames = {
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--数据中心管理
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"DataCenterService/DataCenterManager",
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"DataCenterService/ThinkingAnalyticsManager",
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"DataCenterService/TapDBManager",
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-- 云梦祈祷
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"Pray/PrayManager",
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-- 无尽副本数据
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@ -19,6 +19,7 @@ LOGINREQUEST_IP_S_FIELD = protobuf.FieldDescriptor();
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LOGINREQUEST_OPENID_FIELD = protobuf.FieldDescriptor();
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LOGINREQUEST_CHANNEL_S_FIELD = protobuf.FieldDescriptor();
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LOGINREQUEST_PLATFORM_S_FIELD = protobuf.FieldDescriptor();
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LOGINREQUEST_DISTINCT_ID_FIELD = protobuf.FieldDescriptor();
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LOGINRESPONSE = protobuf.Descriptor();
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LOGINRESPONSE_RESULTCODE_FIELD = protobuf.FieldDescriptor();
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LOGINRESPONSE_NEWTOKEN_FIELD = protobuf.FieldDescriptor();
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@ -580,11 +581,21 @@ LOGINREQUEST_PLATFORM_S_FIELD.default_value = ""
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LOGINREQUEST_PLATFORM_S_FIELD.type = 9
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LOGINREQUEST_PLATFORM_S_FIELD.cpp_type = 9
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LOGINREQUEST_DISTINCT_ID_FIELD.name = "distinct_id"
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LOGINREQUEST_DISTINCT_ID_FIELD.full_name = ".com.ljsd.jieling.protocols.LoginRequest.distinct_id"
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LOGINREQUEST_DISTINCT_ID_FIELD.number = 13
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LOGINREQUEST_DISTINCT_ID_FIELD.index = 12
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LOGINREQUEST_DISTINCT_ID_FIELD.label = 1
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LOGINREQUEST_DISTINCT_ID_FIELD.has_default_value = false
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LOGINREQUEST_DISTINCT_ID_FIELD.default_value = ""
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LOGINREQUEST_DISTINCT_ID_FIELD.type = 9
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LOGINREQUEST_DISTINCT_ID_FIELD.cpp_type = 9
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LOGINREQUEST.name = "LoginRequest"
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LOGINREQUEST.full_name = ".com.ljsd.jieling.protocols.LoginRequest"
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LOGINREQUEST.nested_types = {}
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LOGINREQUEST.enum_types = {}
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LOGINREQUEST.fields = {LOGINREQUEST_DEVICE_ID_S_FIELD, LOGINREQUEST_IDFA_SOR_IMEI_S_FIELD, LOGINREQUEST_BRAND_TYPE_S_FIELD, LOGINREQUEST_BRAND_S_FIELD, LOGINREQUEST_OS_VERSION_S_FIELD, LOGINREQUEST_DPI_S_FIELD, LOGINREQUEST_OPERATOR_S_FIELD, LOGINREQUEST_NETWORK_S_FIELD, LOGINREQUEST_IP_S_FIELD, LOGINREQUEST_OPENID_FIELD, LOGINREQUEST_CHANNEL_S_FIELD, LOGINREQUEST_PLATFORM_S_FIELD}
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LOGINREQUEST.fields = {LOGINREQUEST_DEVICE_ID_S_FIELD, LOGINREQUEST_IDFA_SOR_IMEI_S_FIELD, LOGINREQUEST_BRAND_TYPE_S_FIELD, LOGINREQUEST_BRAND_S_FIELD, LOGINREQUEST_OS_VERSION_S_FIELD, LOGINREQUEST_DPI_S_FIELD, LOGINREQUEST_OPERATOR_S_FIELD, LOGINREQUEST_NETWORK_S_FIELD, LOGINREQUEST_IP_S_FIELD, LOGINREQUEST_OPENID_FIELD, LOGINREQUEST_CHANNEL_S_FIELD, LOGINREQUEST_PLATFORM_S_FIELD, LOGINREQUEST_DISTINCT_ID_FIELD}
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LOGINREQUEST.is_extendable = false
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LOGINREQUEST.extensions = {}
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LOGINRESPONSE_RESULTCODE_FIELD.name = "resultCode"
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@ -1,25 +1,32 @@
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TapDBManager = {}
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local this = TapDBManager
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function this.Initialize()
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end
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function this.SetUser()
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App.TBDMgr:SetUser()
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if AppConst.isSDK then
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App.TBDMgr:OnStart()
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end
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end
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function this.SetUser(userId)
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App.TBDMgr:SetUser(userId)
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if AppConst.isSDK then
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App.TBDMgr:SetUser(userId)
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end
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end
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function this.SetServer(serverId)
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App.TBDMgr:SetUser(serverId)
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if AppConst.isSDK then
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App.TBDMgr:SetServer(serverId)
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end
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end
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function this.SetLevel(level)
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App.TBDMgr:SetUser(level)
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if AppConst.isSDK then
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App.TBDMgr:SetLevel(level)
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end
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end
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function this.onChargeSuccess(orderId, goodsId, amount, currencyType, payment)
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App.TBDMgr:SetUser(orderId)
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if AppConst.isSDK then
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App.TBDMgr:onChargeSuccess(orderId, goodsId, amount, currencyType, payment)
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end
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end
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@ -1,16 +1,80 @@
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ThinkingAnalyticsManager = {}
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local this = ThinkingAnalyticsManager
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TA_EVENT = {
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}
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local function _DicToStr(data)
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local index = 1
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local str = ""
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for key, value in pairs(data) do
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if index ~= 1 then
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str = str .."|"
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end
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str = str..tostring(value)
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end
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return str
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end
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function this.Initialize()
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end
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function this.Track()
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-- local d = Dictionary.New()
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-- 设置访客Id
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function this.SetDistinctId(distinctId)
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if AppConst.isSDK then
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App.TAMgr:SetDistinctId(distinctId)
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end
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end
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-- 获取访客Id
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function this.GetDistinctId(distinctId)
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if AppConst.isSDK then
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return App.TAMgr:GetDistinctId(distinctId)
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end
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return ""
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end
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-- d:Add("testKey", "testValue")
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-- -- App.TAMgr:ClearSuperProperties()
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-- App.TAMgr:Track("test_event", "testKey#testValue")
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-- 登录
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function this.Login(accountId)
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if AppConst.isSDK then
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App.TAMgr:Login(accountId)
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end
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end
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-- 登出
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function this.Logout()
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if AppConst.isSDK then
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App.TAMgr:Logout()
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end
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end
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-- 静态数据设置
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local _SuperPropertise = {}
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function this.SetSuperProperties(data)
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if AppConst.isSDK then
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for key, value in pairs(data) do
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_SuperPropertise[key] = value
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end
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local sData = _DicToStr(_SuperPropertise)
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App.TAMgr:SetSuperProperties(sData)
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end
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end
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-- 清除静态数据
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function this.ClearSuperProperties()
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if AppConst.isSDK then
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_SuperPropertise = {}
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App.TAMgr:ClearSuperProperties()
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end
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end
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-- 打点事件
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function this.Track(event, data)
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local dStr = _DicToStr(data)
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App.TAMgr:Track(event, dStr)
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end
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@ -41,6 +41,7 @@ function this.LoginRequest(openId, pt_pid, pt_gid, func)
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data.operator_s = AppConst.isSDK and AndroidDeviceInfo.Instance:GetOperatorName() or ""
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data.network_s = AppConst.isSDK and AndroidDeviceInfo.Instance:GetNetworkType() or ""
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data.ip_s = AppConst.isSDK and AndroidDeviceInfo.Instance:GetLocalIpAddress() or ""
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data.distinct_id = AppConst.isSDK and App.TAMgr:GetDistinctId() or ""
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data.openId = openId
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data.channel_s = pt_pid.."#"..pt_gid
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data.platform_s = AppConst.isSDK and "ADR" or "PC"
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@ -62,6 +63,10 @@ function this.LoginRequest(openId, pt_pid, pt_gid, func)
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end
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end
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AppConst.Token = msg.newToken
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-- 打点
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ThinkingAnalyticsManager.Login(openId)
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TapDBManager.SetUser(openId)
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end)
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end
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@ -85,7 +90,6 @@ function this.PlayerInfoRequest(func)
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PlayerManager.exp = msg.player.exp
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PlayerManager.familyId = msg.player.familyId
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PlayerManager.head = msg.player.head
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Log(Language[11423] .. msg.player.head)
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PlayerManager.frame = msg.player.headFrame == 0 and 80000 or msg.player.headFrame
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PlayerManager.gold = msg.player.gold
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PlayerManager.gem = msg.player.gem
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@ -103,7 +107,6 @@ function this.PlayerInfoRequest(func)
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PlayerManager.ride = msg.player.ride--坐骑
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PlayerManager.rideLevel = msg.player.rideLevel
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if msg.player.sex then
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Log(Language[11424] .. msg.player.sex)
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NameManager.SetRoleSex(msg.player.sex)
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else
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NameManager.SetRoleSex(ROLE_SEX.BOY)
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@ -141,10 +144,6 @@ function this.PlayerInfoRequest(func)
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--临时初始化地图探索的静态数据
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MapManager.InitAllMapPgData()
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-- WorkShopManager.UpdateWorkShopLvAndExp(msg.player.workLevel,msg.player.workExp)
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Log("msg.player.curRoomType : " .. msg.player.curRoomType)
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Log("msg.player.roomAddreess : " .. msg.player.roomAddreess)
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RoomManager.CurRoomType = msg.player.curRoomType
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RoomManager.RoomAddress = msg.player.roomAddreess
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@ -22,6 +22,7 @@ public class AppWrap
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L.RegVar("CompressMgr", get_CompressMgr, null);
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L.RegVar("GameMgr", get_GameMgr, null);
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L.RegVar("TAMgr", get_TAMgr, null);
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L.RegVar("TBDMgr", get_TBDMgr, null);
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L.RegVar("ImageDownloadMgr", get_ImageDownloadMgr, null);
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L.RegVar("SpeakMgr", get_SpeakMgr, null);
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L.RegVar("SDKMgr", get_SDKMgr, null);
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@ -241,6 +242,20 @@ public class AppWrap
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_TBDMgr(IntPtr L)
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{
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try
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{
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ToLua.Push(L, App.TBDMgr);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_ImageDownloadMgr(IntPtr L)
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{
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@ -0,0 +1,48 @@
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//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class GameCore_UnitySingleton_GameLogic_TapDBManagerWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(GameCore.UnitySingleton<GameLogic.TapDBManager>), typeof(UnityEngine.MonoBehaviour), "UnitySingleton_GameLogic_TapDBManager");
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L.RegFunction("__eq", op_Equality);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("Instance", get_Instance, null);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int op_Equality(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
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UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
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bool o = arg0 == arg1;
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LuaDLL.lua_pushboolean(L, o);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_Instance(IntPtr L)
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{
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try
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{
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ToLua.Push(L, GameCore.UnitySingleton<GameLogic.TapDBManager>.Instance);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 6d3316b2bd57b3f4091e8d08aa5453e9
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,236 @@
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//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class GameLogic_TapDBManagerWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(GameLogic.TapDBManager), typeof(GameCore.UnitySingleton<GameLogic.TapDBManager>));
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L.RegFunction("Init", Init);
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L.RegFunction("OnStart", OnStart);
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L.RegFunction("SetUser", SetUser);
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L.RegFunction("SetServer", SetServer);
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L.RegFunction("SetLevel", SetLevel);
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L.RegFunction("onChargeSuccess", onChargeSuccess);
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L.RegFunction("__eq", op_Equality);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("appId", get_appId, set_appId);
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L.RegVar("channel", get_channel, set_channel);
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L.RegVar("version", get_version, set_version);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Init(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 4);
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GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
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string arg0 = ToLua.CheckString(L, 2);
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string arg1 = ToLua.CheckString(L, 3);
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string arg2 = ToLua.CheckString(L, 4);
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obj.Init(arg0, arg1, arg2);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int OnStart(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 1);
|
||||
GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
|
||||
obj.OnStart();
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int SetUser(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 2);
|
||||
GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
|
||||
string arg0 = ToLua.CheckString(L, 2);
|
||||
obj.SetUser(arg0);
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int SetServer(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 2);
|
||||
GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
|
||||
string arg0 = ToLua.CheckString(L, 2);
|
||||
obj.SetServer(arg0);
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int SetLevel(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 2);
|
||||
GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
|
||||
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
|
||||
obj.SetLevel(arg0);
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int onChargeSuccess(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 6);
|
||||
GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
|
||||
string arg0 = ToLua.CheckString(L, 2);
|
||||
string arg1 = ToLua.CheckString(L, 3);
|
||||
int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
|
||||
string arg3 = ToLua.CheckString(L, 5);
|
||||
string arg4 = ToLua.CheckString(L, 6);
|
||||
obj.onChargeSuccess(arg0, arg1, arg2, arg3, arg4);
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int op_Equality(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 2);
|
||||
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
|
||||
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
|
||||
bool o = arg0 == arg1;
|
||||
LuaDLL.lua_pushboolean(L, o);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int get_appId(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
LuaDLL.lua_pushstring(L, GameLogic.TapDBManager.appId);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int get_channel(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
LuaDLL.lua_pushstring(L, GameLogic.TapDBManager.channel);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int get_version(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
LuaDLL.lua_pushstring(L, GameLogic.TapDBManager.version);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int set_appId(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
string arg0 = ToLua.CheckString(L, 2);
|
||||
GameLogic.TapDBManager.appId = arg0;
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int set_channel(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
string arg0 = ToLua.CheckString(L, 2);
|
||||
GameLogic.TapDBManager.channel = arg0;
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int set_version(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
string arg0 = ToLua.CheckString(L, 2);
|
||||
GameLogic.TapDBManager.version = arg0;
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 951f20f6dacc9e0429b881a4cdfa7a04
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -8,6 +8,11 @@ public class GameLogic_ThinkingAnalyticsManagerWrap
|
|||
{
|
||||
L.BeginClass(typeof(GameLogic.ThinkingAnalyticsManager), typeof(GameCore.UnitySingleton<GameLogic.ThinkingAnalyticsManager>));
|
||||
L.RegFunction("GetDynamicSuperProperties", GetDynamicSuperProperties);
|
||||
L.RegFunction("SetDistinctId", SetDistinctId);
|
||||
L.RegFunction("GetDistinctId", GetDistinctId);
|
||||
L.RegFunction("Login", Login);
|
||||
L.RegFunction("Logout", Logout);
|
||||
L.RegFunction("SetSuperProperties", SetSuperProperties);
|
||||
L.RegFunction("ClearSuperProperties", ClearSuperProperties);
|
||||
L.RegFunction("Track", Track);
|
||||
L.RegFunction("__eq", op_Equality);
|
||||
|
@ -32,6 +37,90 @@ public class GameLogic_ThinkingAnalyticsManagerWrap
|
|||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int SetDistinctId(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 2);
|
||||
GameLogic.ThinkingAnalyticsManager obj = (GameLogic.ThinkingAnalyticsManager)ToLua.CheckObject<GameLogic.ThinkingAnalyticsManager>(L, 1);
|
||||
string arg0 = ToLua.CheckString(L, 2);
|
||||
obj.SetDistinctId(arg0);
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int GetDistinctId(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 1);
|
||||
GameLogic.ThinkingAnalyticsManager obj = (GameLogic.ThinkingAnalyticsManager)ToLua.CheckObject<GameLogic.ThinkingAnalyticsManager>(L, 1);
|
||||
string o = obj.GetDistinctId();
|
||||
LuaDLL.lua_pushstring(L, o);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int Login(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 2);
|
||||
GameLogic.ThinkingAnalyticsManager obj = (GameLogic.ThinkingAnalyticsManager)ToLua.CheckObject<GameLogic.ThinkingAnalyticsManager>(L, 1);
|
||||
string arg0 = ToLua.CheckString(L, 2);
|
||||
obj.Login(arg0);
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int Logout(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 1);
|
||||
GameLogic.ThinkingAnalyticsManager obj = (GameLogic.ThinkingAnalyticsManager)ToLua.CheckObject<GameLogic.ThinkingAnalyticsManager>(L, 1);
|
||||
obj.Logout();
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int SetSuperProperties(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 2);
|
||||
GameLogic.ThinkingAnalyticsManager obj = (GameLogic.ThinkingAnalyticsManager)ToLua.CheckObject<GameLogic.ThinkingAnalyticsManager>(L, 1);
|
||||
string arg0 = ToLua.CheckString(L, 2);
|
||||
obj.SetSuperProperties(arg0);
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int ClearSuperProperties(IntPtr L)
|
||||
{
|
||||
|
|
|
@ -38,6 +38,7 @@ public static class LuaBinder
|
|||
GameCore_UnitySingleton_AppWrap.Register(L);
|
||||
GameCore_UnitySingleton_GameLogic_GameManagerWrap.Register(L);
|
||||
GameCore_UnitySingleton_GameLogic_ThinkingAnalyticsManagerWrap.Register(L);
|
||||
GameCore_UnitySingleton_GameLogic_TapDBManagerWrap.Register(L);
|
||||
GameCore_UnitySingleton_GameLogic_LuaManagerWrap.Register(L);
|
||||
GameCore_UnitySingleton_GameLogic_NetworkManagerWrap.Register(L);
|
||||
GameCore_Singleton_GameLogic_ResourcesManagerWrap.Register(L);
|
||||
|
@ -245,6 +246,7 @@ public static class LuaBinder
|
|||
GameLogic_LuaBehaviourWrap.Register(L);
|
||||
GameLogic_GameManagerWrap.Register(L);
|
||||
GameLogic_ThinkingAnalyticsManagerWrap.Register(L);
|
||||
GameLogic_TapDBManagerWrap.Register(L);
|
||||
GameLogic_LuaManagerWrap.Register(L);
|
||||
GameLogic_NetworkManagerWrap.Register(L);
|
||||
GameLogic_ResourcesManagerWrap.Register(L);
|
||||
|
|
Loading…
Reference in New Issue