【战斗】 被动265效果修改

dev_chengFeng
wangzhenxing 2020-11-14 19:52:47 +09:00
parent b1549b470b
commit 406cf2e1f7
1 changed files with 1 additions and 1 deletions

View File

@ -5286,7 +5286,7 @@ local passivityList = {
--受到敌方技能攻击
if atkRole.camp~=role.camp and skill and skill.type~=BattleSkillType.Monster and skill.type~=BattleSkillType.Normal then
BattleUtil.RandomAction(pro, function ()
local list = RoleManager.GetNeighbor(atk+Role, 1)
local list = RoleManager.GetNeighbor(atkRole, 1)
-- table.insert(list,defRole)
for i=1, #list do
--如果目标身上没有灼烧效果