[战斗]=========新增125效果 -- 目标[a]增加[b]%持续[c]回合,效果可叠加,[d]改变

dev_chengFeng
wangzhenxing 2021-01-08 18:15:28 +09:00
parent 9d4ece5fcd
commit 40be6b55d2
1 changed files with 11 additions and 0 deletions

View File

@ -2339,6 +2339,17 @@ local effectList = {
BattleUtil.FinalDamage(skill, caster, target, damage, nil, 0, nil, true) BattleUtil.FinalDamage(skill, caster, target, damage, nil, 0, nil, true)
end) end)
end, end,
-- 目标[a]增加[b]%持续[c]回合,效果可叠加,[d]改变
-- a[属性]b[float]c[int]d[改变类型]
[125] = function(caster, target, args, interval, skill)
local pro = args[1]
local f1 = args[2]
local i1 = args[3]
local ct = args[4]
BattleLogic.WaitForTrigger(interval, function ()
target:AddBuff(Buff.Create(caster, BuffName.PropertyChange, i1, BattlePropList[pro], f1, ct))
end)
end,
} }