diff --git a/Assets/ManagedResources/~Lua/Modules/Guild/CarDelay/GuildCarDelayLootRecordPopup.lua b/Assets/ManagedResources/~Lua/Modules/Guild/CarDelay/GuildCarDelayLootRecordPopup.lua index 9a058157b4..e436c5fd12 100644 --- a/Assets/ManagedResources/~Lua/Modules/Guild/CarDelay/GuildCarDelayLootRecordPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Guild/CarDelay/GuildCarDelayLootRecordPopup.lua @@ -61,6 +61,11 @@ function GuildCarDelayLootRecordPopup:OnShow() table.insert(allLootRecordData,v) end + table.sort(allLootRecordData, function(a,b) + if (a and #a > 0) and (b and #b > 0) then + return a[1].time > b[1].time + end + end) for i = 1, #recordPerList do if allLootRecordData[i] and #allLootRecordData[i] > 0 then Util.GetGameObject(recordPerList[i], "titleImage/titleImage/titleText"):GetComponent("Text").text = this.TimeStampToDateString(allLootRecordData[i][1].time,2) diff --git a/Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua b/Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua index 2aba8f7bb4..1b331bc283 100644 --- a/Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua @@ -131,7 +131,7 @@ function this.SetLive2dState(setData, isNeedLoad, resPath, live2dRoot, effectRoo position = Vector3(setData.Position[1], setData.Position[2], 0) if resPath == this.bitchRes then - position = Vector3.New(0, -200, 0) + position = Vector3.New(0, -250, 0) scale = 0.5 end