From 4165e6acd5696aba9fa16eaa51629034fc9c3022 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Thu, 10 Jun 2021 22:02:35 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=3D=3D=3D?= =?UTF-8?q?=3D=3D=3D=3D=E6=B3=A8=E9=87=8A=E4=B9=8B=E5=89=8D=E8=A2=AB?= =?UTF-8?q?=E5=8A=A8200=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Base/Passivity.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index a6dc35ba1f..b89fbd375c 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -4194,10 +4194,10 @@ local passivityList = { -- a[float] [200] = function(role, args) local f1 = args[1] - if PassiveManager.passiveCountList[role.camp][200] and PassiveManager.passiveCountList[role.camp][200] > 0 then - return - end - PassiveManager.passiveCountList[role.camp][200] = 1 + -- if PassiveManager.passiveCountList[role.camp][200] and PassiveManager.passiveCountList[role.camp][200] > 0 then + -- return + -- end + -- PassiveManager.passiveCountList[role.camp][200] = 1 local onFinalDamage = function(damagingFunc, atkRole, defRole, damage, skill, dotType, bCrit, damageType) local ignoreShara=atkRole.ignoreShara --特殊处理 白骨精附加的普攻不会忽略分摊