青龙秘宝价格修改
parent
f88e6dc4ce
commit
422efbe338
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@ -84,15 +84,19 @@ function this:OnShow(_parent,...)
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rewardData = TreasureOfHeavenManger.GetAllRewardData()
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this:showRewardTianGong()
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this.tip.text = Language[12286]
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this.tip.text = "·获得<color=#45953B>200积分</color>\n·获取<color=#45953B>1980妖晶</color>,激活<color=#45953B>进阶专属奖励</color>\n<size=25> <color=#45953B>妖晶</color>奖励通过<color=#45953B>邮件</color>发送</size>"
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this.dealBtnIma.gameObject:SetActive(true)
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this.dealBtnText.gameObject:SetActive(false)
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this.tip.text = "·获得<color=#45953B>200积分</color>\n·获取<color=#45953B>980000妖晶</color>,激活<color=#45953B>进阶专属奖励</color>\n<size=25> <color=#45953B>妖晶</color>奖励通过<color=#45953B>邮件</color>发送</size>"
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this.dealBtnIma.gameObject:SetActive(false)
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this.dealBtnText.gameObject:SetActive(true)
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local config = ConfigManager.GetConfigData(ConfigName.RechargeCommodityConfig,type[curType].id)
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this.dealBtnText.text = MoneyUtil.GetMoneyUnitNameWithMoney(config.Price)
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elseif curType == 2 then
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rewardData = QinglongSerectTreasureManager.GetAllRewardData()
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this:showRewardQinglong()
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this.tip.text = "·直升<color=#45953B>15级</color>\n·获取<color=#45953B>1980妖晶</color>,激活<color=#45953B>进阶专属奖励</color>\n<size=25> <color=#45953B>妖晶</color>奖励通过<color=#45953B>邮件</color>发送</size>"
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this.dealBtnIma.gameObject:SetActive(true)
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this.dealBtnText.gameObject:SetActive(false)
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this.tip.text = "·直升<color=#45953B>15级</color>\n·获取<color=#45953B>980000妖晶</color>,激活<color=#45953B>进阶专属奖励</color>\n<size=25> <color=#45953B>妖晶</color>奖励通过<color=#45953B>邮件</color>发送</size>"
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this.dealBtnIma.gameObject:SetActive(false)
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this.dealBtnText.gameObject:SetActive(true)
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local config = ConfigManager.GetConfigData(ConfigName.RechargeCommodityConfig,type[curType].id)
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this.dealBtnText.text = MoneyUtil.GetMoneyUnitNameWithMoney(config.Price)
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elseif curType == 3 then
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rewardData,rewardData1 = EndLessMapManager.GetAllRewardData()
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this:showRewardWuJin(rewardData,rewardData1)
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