修复三界降魔头像框点击无反应

dev_chengFeng
zhangqiang 2020-09-30 10:34:07 +08:00
parent 48a462f37f
commit 42f0f9b5fe
1 changed files with 7 additions and 0 deletions

View File

@ -251,6 +251,7 @@ function ItemView:GetRewardShow(_itemData, effectLayer)
Util.AddOnceClick(self.frameBtn, function()
UIManager.OpenPanel(UIName.RewardItemSingleShowPopup, _itemData.backData.itemId,nil,self.isRewardItemPop)
end)
end
elseif _itemData.itemType == 2 then
--equip
@ -322,6 +323,9 @@ function ItemView:GetRewardShow(_itemData, effectLayer)
self:LoadFrameEffect(itemDataConFig.Id, effectRoot)
self:SetFrameEffectLayer(effectLayer)
self:SetFrameEffectScale(self.scale * 0.7)
Util.AddOnceClick(self.frameBtn, function()
UIManager.OpenPanel(UIName.RewardItemSingleShowPopup, _itemData.backData.itemId,nil,self.isRewardItemPop)
end)
end
self.gameObject:GetComponent("RectTransform").localScale = Vector2.New(self.scale, self.scale)
end
@ -541,6 +545,9 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage)
self:LoadFrameEffect(itemDataConFig.Id, effectRoot)
self:SetFrameEffectLayer(effectLayer)
self:SetFrameEffectScale(self.scale * 0.7)
Util.AddOnceClick(self.frameBtn, function()
UIManager.OpenPanel(UIName.RewardItemSingleShowPopup,itemSId,nil,self.isRewardItemPop)
end)
else
--5随机道具6符文
self.frame.sprite = Util.LoadSprite(GetQuantityImageByquality(itemConfig[itemSId].Quantity))