法相升级升星界面预设修改

onepiece_demo_arena
wangzhenxing 2024-01-20 11:35:22 +08:00
parent 578bf8c036
commit 4321c6098c
2 changed files with 1292 additions and 1415 deletions

View File

@ -18,8 +18,8 @@ function FaXiangStrongPopup:InitComponent()
this.spLoader = SpriteLoader.New()
this.Image2 = Util.GetGameObject(self.transform, "bg/Image")
this.content = Util.GetGameObject(self.transform, "bg/content")
this.btnBack= Util.GetGameObject(this.content,"btnBack")
this.titleTxt=Util.GetGameObject(this.content,"name"):GetComponent("Text")
this.btnBack= Util.GetGameObject(self.transform,"bg/btnBack")
this.titleTxt=Util.GetGameObject(self.transform,"bg/name"):GetComponent("Text")
this.skillInfo=Util.GetGameObject(this.content,"skillInfo"):GetComponent("Text")
this.itemPre = Util.GetGameObject(this.content,"itemView")
this.firstScroll=Util.GetGameObject(this.content,"firstScroll")
@ -101,7 +101,7 @@ function FaXiangStrongPopup:BindEvent()
--如果强化界面 强化到最高等级谈提示 精炼界面 就切界面
if type==1 then
if isMax then
PopupTipPanel.ShowTip("法相达最大等级")
PopupTipPanel.ShowTip("法相达最大等级")
return
end
else
@ -188,9 +188,9 @@ function FaXiangStrongPopup:RefreshRedPoint(delta,isRefreshTabRed)
this.select.transform:SetParent(curIndex.transform)
this.select:GetComponent("RectTransform").anchoredPosition3D = Vector3.New(-8.5,5.04,0)
if type==1 then
this.selectText.text=" "
this.selectText.text=""
elseif type==2 then
this.selectText.text=" "
this.selectText.text=""
end
-- this.selectText.text = type == 1 and "强 化" or "精 炼"
this.select.transform.localScale = Vector3.one
@ -490,7 +490,7 @@ end
function this.SetBtnSelect(_parObj)
this.selectBtn.transform:SetParent(_parObj.transform)
this.selectBtn.transform.localScale = Vector3.one
this.selectBtn.transform.localPosition=Vector3.zero
this.selectBtn.transform.localPosition=Vector3.New(0,-5,0)
this.selectBtn.transform:SetSiblingIndex(1)
end