diff --git a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua index 31f6e83189..958e6efddd 100644 --- a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua @@ -36,6 +36,7 @@ function StoryMapPanel:InitComponent() this.GoOn = Util.GetGameObject(self.gameObject,"bg/btnGoOn") this.btnGoOn = Util.GetGameObject(this.GoOn ,"Click") + this.GoOn.gameObject:SetActive(false) this.skip = Util.GetGameObject(self.gameObject,"bg/btnSkip") this.btnSkip = Util.GetGameObject(this.skip,"btnGo") @@ -44,6 +45,7 @@ function StoryMapPanel:InitComponent() this.Maps = {} this.btnBack = Util.GetGameObject(self.gameObject,"btnBack") + this.btnBack.gameObj:SetActive(false) end --绑定事件(用于子类重写)