From 4326a6b3004e44a23dfabecc6bedc44ef9e35a8a Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Tue, 27 Apr 2021 23:39:40 +0800 Subject: [PATCH] =?UTF-8?q?=E5=88=A0=E9=99=A4=E5=A4=9A=E4=BD=99=E7=9A=84?= =?UTF-8?q?=E6=8C=89=E9=92=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua index 31f6e83189..958e6efddd 100644 --- a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua @@ -36,6 +36,7 @@ function StoryMapPanel:InitComponent() this.GoOn = Util.GetGameObject(self.gameObject,"bg/btnGoOn") this.btnGoOn = Util.GetGameObject(this.GoOn ,"Click") + this.GoOn.gameObject:SetActive(false) this.skip = Util.GetGameObject(self.gameObject,"bg/btnSkip") this.btnSkip = Util.GetGameObject(this.skip,"btnGo") @@ -44,6 +45,7 @@ function StoryMapPanel:InitComponent() this.Maps = {} this.btnBack = Util.GetGameObject(self.gameObject,"btnBack") + this.btnBack.gameObj:SetActive(false) end --绑定事件(用于子类重写)