魂印特效 无用log删除
parent
01e5a62715
commit
434aaeccff
|
@ -863,7 +863,6 @@ function this.GetCarBonState(index)
|
|||
this.dailyCarbons[index] = {}
|
||||
this.dailyCarbons[index].id = index + 66
|
||||
end
|
||||
LogPink(index)
|
||||
local curData=ConfigManager.GetAllConfigsDataByKey(ConfigName.DailyChallengeConfig,"Type",index)
|
||||
--local buyTimeId= curData[1].PrivilegeId[1]
|
||||
local freeTimeId=curData[1].PrivilegeId[2]
|
||||
|
|
|
@ -330,6 +330,7 @@ function this.BtnClick(id)
|
|||
PopupTipPanel.ShowTip(ActTimeCtrlManager.GetFuncTip(id))
|
||||
end
|
||||
elseif id == FUNCTION_OPEN_TYPE.TRIAL then
|
||||
LogGreen("CarbonTypePanelV2"..MapTrialManager.curTowerLevel)
|
||||
if ActTimeCtrlManager.SingleFuncState(id) then
|
||||
CarbonManager.difficulty = 2
|
||||
local trialDataConfig = ConfigManager.GetConfig(ConfigName.TrialConfig)
|
||||
|
|
|
@ -84,7 +84,7 @@ function this.UpdateHeroDatas(_msgHeroData, isFindHandBook)
|
|||
heroData.star = _msgHeroData.star
|
||||
heroData.lv = _msgHeroData.level
|
||||
heroData.breakId = _msgHeroData.breakId
|
||||
LogGreen("heroData.id:"..heroData.id.." heroData.breakId:"..heroData.breakId)
|
||||
-- LogGreen("heroData.id:"..heroData.id.." heroData.breakId:"..heroData.breakId)
|
||||
heroData.upStarId = _msgHeroData.starBreakId
|
||||
heroData.createTime = _msgHeroData.createTimelocal
|
||||
heroData.lockState = _msgHeroData.lockState
|
||||
|
|
|
@ -230,7 +230,7 @@ function ItemView:GetRewardShow(_itemData, effectLayer)
|
|||
if effectLayer > 0 then
|
||||
self.UI_Effect_jinkuang_Fang:SetActive(_itemData.configData.Quantity == 7)
|
||||
self.UI_Effect_jinkuang_Yuan:SetActive(_itemData.configData.Quantity == 7)
|
||||
self.UI_Effect_Kuang_JinSe:SetActive(not _itemData.configData.Quantity == 7)
|
||||
self.UI_Effect_Kuang_JinSe:SetActive(not (_itemData.configData.Quantity == 7))
|
||||
end
|
||||
self.iconGo:SetActive(false)
|
||||
self.circleFrameBg:SetActive(true)
|
||||
|
@ -487,7 +487,7 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage)
|
|||
elseif itemDataConFig.ItemType == ItemType.HunYin then
|
||||
self.UI_Effect_jinkuang_Fang:SetActive(itemConfig[itemSId].Quantity>=7)
|
||||
self.UI_Effect_jinkuang_Yuan:SetActive(itemConfig[itemSId].Quantity>=7)
|
||||
self.UI_Effect_Kuang_JinSe:SetActive(not itemConfig[itemSId].Quantity>=7)
|
||||
self.UI_Effect_Kuang_JinSe:SetActive(not (itemConfig[itemSId].Quantity>=7))
|
||||
self.num:SetActive(true)
|
||||
self.frame.sprite = Util.LoadSprite(GetQuantityImageByquality(itemConfig[itemSId].Quantity))
|
||||
self.iconGo:SetActive(false)
|
||||
|
|
Loading…
Reference in New Issue