diff --git a/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua b/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua index a77c5a2c3e..0fbf015070 100644 --- a/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua @@ -529,8 +529,10 @@ local jumpDic = { PopupTipPanel.ShowTip(ActTimeCtrlManager.GetFuncTip(FUNCTION_OPEN_TYPE.GUILD)) end end, - [JumpType.CompoundHero] = function()--神将合成、置换 - UIManager.OpenPanel(UIName.CompoundHeroPanel) + [JumpType.CompoundHero] = function(data)--神将合成、置换 + local index = 1 + if data then index = data[2] end + UIManager.OpenPanel(UIName.CompoundHeroPanel,index) end, [JumpType.XuanYuanMirror] = function()--轩辕 UIManager.OpenPanel(UIName.XuanYuanMirrorPanel)