onepiece_demo_arena
parent
eb926fc087
commit
44087689d4
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@ -34,7 +34,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -11, y: -0}
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m_AnchoredPosition: {x: -11, y: 0}
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m_SizeDelta: {x: 205.3, y: 64.98}
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m_SizeDelta: {x: 205.3, y: 64.98}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &9188380034014915518
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--- !u!222 &9188380034014915518
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@ -192,7 +192,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 257.2, y: 0.7199402}
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m_AnchoredPosition: {x: 362, y: 0.7199402}
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m_SizeDelta: {x: 377.6, y: 139.3}
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m_SizeDelta: {x: 377.6, y: 139.3}
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m_Pivot: {x: 0.5, y: 1}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!222 &6869683397130100868
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--- !u!222 &6869683397130100868
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@ -224,13 +224,13 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_FontData:
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
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m_FontSize: 35
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m_FontSize: 35
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m_FontStyle: 0
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m_FontStyle: 0
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m_BestFit: 1
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m_BestFit: 0
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m_MinSize: 3
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m_MinSize: 3
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m_MaxSize: 35
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m_MaxSize: 35
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m_Alignment: 3
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_AlignByGeometry: 0
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m_RichText: 1
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_HorizontalOverflow: 0
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@ -273,7 +273,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 2.9734, y: -330}
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m_AnchoredPosition: {x: 2.9734, y: -387}
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m_SizeDelta: {x: 726.05, y: 138.6}
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m_SizeDelta: {x: 726.05, y: 138.6}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2462079492557140839
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--- !u!222 &2462079492557140839
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@ -291,7 +291,7 @@ MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1983824286226686034}
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m_GameObject: {fileID: 1983824286226686034}
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m_Enabled: 1
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m_Enabled: 0
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m_EditorHideFlags: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Name:
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m_Name:
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@ -457,6 +457,7 @@ GameObject:
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- component: {fileID: 931482766990349484}
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- component: {fileID: 931482766990349484}
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- component: {fileID: 812751562271846823}
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- component: {fileID: 812751562271846823}
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- component: {fileID: 6620464399847492446}
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- component: {fileID: 6620464399847492446}
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- component: {fileID: 2133478975}
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m_Layer: 5
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m_Layer: 5
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m_Name: nameText
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m_Name: nameText
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m_TagString: Untagged
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m_TagString: Untagged
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@ -504,7 +505,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 0.93725497, b: 0.8117648, a: 1}
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m_Color: {r: 0.9843138, g: 0.9803922, b: 0.9803922, a: 1}
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m_RaycastTarget: 1
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m_RaycastTarget: 1
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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@ -512,20 +513,35 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_FontData:
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
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m_FontSize: 48
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m_FontSize: 36
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m_FontStyle: 0
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m_FontStyle: 0
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m_BestFit: 0
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m_BestFit: 0
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m_MinSize: 24
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m_MinSize: 0
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m_MaxSize: 48
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m_MaxSize: 300
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m_Alignment: 4
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_AlignByGeometry: 0
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m_RichText: 1
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m_RichText: 1
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m_HorizontalOverflow: 1
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 1
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_LineSpacing: 1
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m_Text: "\u96F7\u706B\u4EA4\u52A0"
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m_Text: "\u98DE\u79BD\u8D70\u517D"
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LanguageIndex: 0
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LanguageIndex: 0
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--- !u!114 &2133478975
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4081144684410382264}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 1573420865, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_EffectColor: {r: 0.45098042, g: 0.21960786, b: 0, a: 1}
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m_EffectDistance: {x: 2, y: 2}
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m_UseGraphicAlpha: 0
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--- !u!1 &4440508965864991817
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--- !u!1 &4440508965864991817
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -994,7 +1010,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 180.2}
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m_AnchoredPosition: {x: -10.5, y: 256.3}
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m_SizeDelta: {x: 0, y: 56}
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m_SizeDelta: {x: 0, y: 56}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &858073496513592450
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--- !u!222 &858073496513592450
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@ -1012,7 +1028,7 @@ MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8647072534893564832}
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m_GameObject: {fileID: 8647072534893564832}
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m_Enabled: 1
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m_Enabled: 0
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m_EditorHideFlags: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Name:
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m_Name:
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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@ -45,6 +45,7 @@ function TianShuMiJuanMainPanel:InitComponent()
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self.tabbox = Util.GetGameObject(self.gameObject,"bg/tabbox")
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self.tabbox = Util.GetGameObject(self.gameObject,"bg/tabbox")
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self.bg = Util.GetGameObject(self.gameObject,"bg/Bg"):GetComponent("Image")
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self.bg = Util.GetGameObject(self.gameObject,"bg/Bg"):GetComponent("Image")
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self.title = Util.GetGameObject(self.gameObject,"bg/title"):GetComponent("Image")
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self.title = Util.GetGameObject(self.gameObject,"bg/title"):GetComponent("Image")
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self.titleText = Util.GetGameObject(self.gameObject,"bg/title/titleText"):GetComponent("Text")
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self.btnBack = Util.GetGameObject(self.gameObject,"bg/btnBack")
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self.btnBack = Util.GetGameObject(self.gameObject,"bg/btnBack")
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self.shai = Util.GetGameObject(self.gameObject,"shai")
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self.shai = Util.GetGameObject(self.gameObject,"shai")
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self.shaiText = Util.GetGameObject(self.shai,"Text"):GetComponent("Text")
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self.shaiText = Util.GetGameObject(self.shai,"Text"):GetComponent("Text")
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@ -52,7 +53,7 @@ function TianShuMiJuanMainPanel:InitComponent()
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self.fetterItem = Util.GetGameObject(self.gameObject,"fetterItem")
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self.fetterItem = Util.GetGameObject(self.gameObject,"fetterItem")
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local grid = Util.GetGameObject(self.gameObject,"bg/fetterGrid")
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local grid = Util.GetGameObject(self.gameObject,"bg/fetterGrid")
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local v21 = grid.transform.rect
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local v21 = grid.transform.rect
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self.scroll = SubUIManager.Open(SubUIConfig.ScrollCycleView,grid.transform,self.fetterItem,nil,Vector2.New(v21.width, v21.height), 1, 2, Vector2.New(-100,100))
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self.scroll = SubUIManager.Open(SubUIConfig.ScrollCycleView,grid.transform,self.fetterItem,nil,Vector2.New(v21.width, v21.height), 1, 2, Vector2.New(50,100))
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self.empty = Util.GetGameObject(self.gameObject,"bg/NoneImage")
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self.empty = Util.GetGameObject(self.gameObject,"bg/NoneImage")
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self.Image = Util.GetGameObject(self.gameObject,"bg/static/Image (1)"):GetComponent("RectTransform")
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self.Image = Util.GetGameObject(self.gameObject,"bg/static/Image (1)"):GetComponent("RectTransform")
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@ -151,6 +152,7 @@ function TianShuMiJuanMainPanel:OnShow()
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self.shaiText.text = status[curShai]
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self.shaiText.text = status[curShai]
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self.bg.sprite = this.spLoader:LoadSprite(tabs[curPage].bg)
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self.bg.sprite = this.spLoader:LoadSprite(tabs[curPage].bg)
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self.title.sprite = this.spLoader:LoadSprite(tabs[curPage].zi)
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self.title.sprite = this.spLoader:LoadSprite(tabs[curPage].zi)
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self.titleText.text = tabs[curPage].tabName
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data = TianShuMiJuanManger.GetFetterDataByFetterType(curPage)
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data = TianShuMiJuanManger.GetFetterDataByFetterType(curPage)
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curData = self:ShaiData()
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curData = self:ShaiData()
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self:RefreshData()
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self:RefreshData()
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@ -102,7 +102,7 @@ function FetterItem:SetData(data,_parent,_index)
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if TianShuMiJuanManger.IsHaveItem(self.itemData.fetterType,self.itemData.teamers[i][1],self.itemData.teamers[i][2]) then
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if TianShuMiJuanManger.IsHaveItem(self.itemData.fetterType,self.itemData.teamers[i][1],self.itemData.teamers[i][2]) then
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Util.SetGray(self.itemList[i].gameObject,false)
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Util.SetGray(self.itemList[i].gameObject,false)
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else
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else
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Util.SetGray(self.itemList[i].gameObject,true)
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Util.SetGray(self.itemList[i].gameObject,false)
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end
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end
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end
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end
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end
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end
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@ -124,7 +124,7 @@ function FetterItem:SetIcon(status)
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self.activeBtn:GetComponent("Button").enabled = true
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self.activeBtn:GetComponent("Button").enabled = true
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self.mask.gameObject:SetActive(true)
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self.mask.gameObject:SetActive(true)
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else
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else
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Util.SetGray(self.activeBtn,true)
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Util.SetGray(self.activeBtn,false)
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self.activeBtnRed.gameObject:SetActive(false)
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self.activeBtnRed.gameObject:SetActive(false)
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self.activeBtn:GetComponent("Button").enabled = false
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self.activeBtn:GetComponent("Button").enabled = false
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self.mask.gameObject:SetActive(false)
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self.mask.gameObject:SetActive(false)
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