aaaaa
parent
6a3d4b99f7
commit
441e5ba1cc
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@ -17194,7 +17194,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_Text: "\u7389\u865A\u8BBA\u9053\u7F16\u961F"
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m_Text: "\u73A9\u5BB6\u4FE1\u606F"
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LanguageIndex: 0
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--- !u!1 &8674199856426531033
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GameObject:
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@ -1119,7 +1119,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &224554849999382432
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RectTransform:
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m_ObjectHideFlags: 0
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@ -1566,9 +1566,9 @@ RectTransform:
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m_Father: {fileID: 224554849999382432}
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m_RootOrder: 7
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -50, y: -41.5}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 400, y: 48.5}
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m_SizeDelta: {x: 658.3, y: 102.9}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2546401682415148537
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@ -1888,9 +1888,9 @@ RectTransform:
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m_Father: {fileID: 224554849999382432}
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m_RootOrder: 5
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 252, y: -134}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 252, y: 46}
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m_SizeDelta: {x: 218, y: 88}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7474440629963233091
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@ -216,7 +216,9 @@ function this.ShowRewardInfo()
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if tabNum==1 then
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this.rankTitle.text="段位"
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for _, configInfo in ConfigPairs(ConfigList[tabNum]) do
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table.insert(RewardList,configInfo)
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if configInfo.Id~=1 then
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table.insert(RewardList,configInfo)
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end
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end
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table.sort(RewardList,function(a,b)
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return a.RankId>b.RankId
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@ -73,10 +73,9 @@ function this.RankNodeAdapter(node, data)
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local time = Util.GetGameObject(node, "time"):GetComponent("Text")
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local deltaScore = Util.GetGameObject(node, "deltaScore"):GetComponent("Text")
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--local deltaScoreGo = Util.GetGameObject(node, "deltaScore")
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lv_name.text = "lv"..data.level.." "..data.userName
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lv_name.text = PracticeManager.SetNameColor(data.serverName.." "..data.userName,data.practiceLevel)
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--integral.text = data.attackInfo.score
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power.text = Language[10082]..data.power
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power.text = data.power
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time.text = GetDeltaTimeStr(data.time)
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if not _PlayerHeadList[node] then
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_PlayerHeadList[node] = SubUIManager.Open(SubUIConfig.PlayerHeadView, head.transform)
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@ -85,6 +84,7 @@ function this.RankNodeAdapter(node, data)
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_PlayerHeadList[node]:SetScale(Vector3.one * 0.8)
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_PlayerHeadList[node]:SetHead(data.head)
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_PlayerHeadList[node]:SetFrame(data.headFrame)
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_PlayerHeadList[node]:SetLevel(data.level)
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_PlayerHeadList[node]:SetLayer(this.sortingOrder)
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_PlayerHeadList[node]:SetEffectScale(0.85)
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