diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua index ad7122cb5c..4772d38413 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua @@ -180,6 +180,9 @@ local effectList = { caster.Event:DispatchEvent(BattleEventName.RoleViewBullet, skill, target) BattleLogic.WaitForTrigger(interval, function () local dmg = BattleUtil.CalDamage(skill, caster, target, dt, f1) + if f2==0 then + return + end BattleUtil.CalTreat(caster, caster, floor(dmg * f2),1,skill) end) end,