From 44ffc110e7c0f5c6bca273a7c3af2373ae9e7b5a Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Mon, 8 Aug 2022 14:12:42 +0800 Subject: [PATCH] =?UTF-8?q?[=E6=88=98=E6=96=97]=3D=3D=3D=3D=3D=3D=3D?= =?UTF-8?q?=E6=95=88=E6=9E=9C10=20=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua index ad7122cb5c..4772d38413 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua @@ -180,6 +180,9 @@ local effectList = { caster.Event:DispatchEvent(BattleEventName.RoleViewBullet, skill, target) BattleLogic.WaitForTrigger(interval, function () local dmg = BattleUtil.CalDamage(skill, caster, target, dt, f1) + if f2==0 then + return + end BattleUtil.CalTreat(caster, caster, floor(dmg * f2),1,skill) end) end,