From 45341d04719c668b523b31097759ed25f1ab0bc1 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Fri, 9 Dec 2022 16:55:44 +0800 Subject: [PATCH] =?UTF-8?q?=E5=BC=95=E5=AF=BC=E7=95=8C=E9=9D=A2=E9=80=8F?= =?UTF-8?q?=E6=98=8E=E5=BA=A6=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Guide/GuidePanel.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/ManagedResources/~Lua/Modules/Guide/GuidePanel.lua b/Assets/ManagedResources/~Lua/Modules/Guide/GuidePanel.lua index da89a4c08b..9e2787b8b6 100644 --- a/Assets/ManagedResources/~Lua/Modules/Guide/GuidePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Guide/GuidePanel.lua @@ -23,6 +23,7 @@ function this:InitComponent() self.tipButtomMat = self.tipButtomRoot:GetComponent("Image").material self.tipButtomMat:SetFloat("_ScaleX", Screen.width / Screen.height) self.tipButtomMat:SetFloat("_R", 0.1) + self.tipButtomMat:SetFloat("_CutOff", 0.22) self.button = Util.GetGameObject (self.tipButtomRoot, "button") self.upArrow = Util.GetGameObject (self.gameObject, "upArrow")