TCX_LongZhu
parent
f0837689ac
commit
4562e1bdb2
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@ -34,7 +34,7 @@ local tabs = {
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tabName = "法宝",
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rpType = RedPointType.Treasure_Fetter,
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funcType = -1,
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bg = "t_tianshumijuan_lingshouditu"
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bg = "GSX116"
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,
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zi = "GodWeaponAtlas_handbook_title_zh",
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},
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@ -45,7 +45,7 @@ local tabs = {
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tabName = "法相",
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rpType = RedPointType.FaXiang_Fetter,
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funcType = FUNCTION_OPEN_TYPE.FaXiang,
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bg = "t_tianshumijuan_lingshouditu"
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bg = "GSX116"
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,
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zi = "GodWeaponAtlas_handbook_title_zh",
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},
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@ -56,7 +56,7 @@ local tabs = {
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tabName = "身外化身",
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rpType = RedPointType.HuaShen_Fetter,
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funcType = FUNCTION_OPEN_TYPE.Incarnation,
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bg = "t_tianshumijuan_lingshouditu"
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bg = "GSX116"
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,
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zi = "GodWeaponAtlas_handbook_title_zh",
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},
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@ -74,7 +74,7 @@ local curData = {}
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function TianShuMiJuanMainPanel:InitComponent()
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this.spLoader = SpriteLoader.New()
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self.itemPreList = {}
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self.shenjibtn = Util.GetGameObject(self.gameObject,"bg/shenjibtn")
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self.tabbox = Util.GetGameObject(self.gameObject,"bg/tabbox")
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self.bg = Util.GetGameObject(self.gameObject,"bg/Bg"):GetComponent("Image")
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self.title = Util.GetGameObject(self.gameObject,"bg/title"):GetComponent("Image")
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@ -160,6 +160,9 @@ function TianShuMiJuanMainPanel:BindEvent()
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curData = self:ShaiData()
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self:RefreshData(curData)
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end)
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Util.AddClick(self.shenjibtn, function()
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UIManager.OpenPanel(UIName.PracticeImprintPanel)
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end)
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end
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--添加事件监听(用于子类重写)
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