森罗 进图后2.5秒才能开始移动,避免服务器小差
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@ -247,8 +247,11 @@ end
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function this.InitCarbonSet()
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-- 面板遮罩
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this.Mask:SetActive(not MapManager.isOpen)
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this.Mask:SetActive(true)
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local timer = Timer.New(function()
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this.Mask:SetActive(false)
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end, 2.5)
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timer:Start()
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--如果是在序章
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local isStartMap = MapManager.curMapId == 100
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this.BtnBack:SetActive(not isStartMap)
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@ -286,7 +289,7 @@ function this.SetRoleShow(scale, pos)
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DG.Tweening.Core.DOSetter_float(TileMapController.SetScale),
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scale, 1):SetEase(Ease.Linear):OnComplete(function ()
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this.Mask:SetActive(false)
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-- this.Mask:SetActive(false)
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playerView.Init(pos)
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-- 进图初始化完成
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