物品信息界面修改提交

wangzhenxing 2022-12-26 16:03:38 +08:00
parent 44f87c01d6
commit 45e3afaaaa
2 changed files with 21 additions and 17 deletions

View File

@ -1579,7 +1579,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 51.699997, y: -0.78998345}
m_AnchoredPosition: {x: 111.3, y: -0.78998345}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &867443612984388699
@ -1612,18 +1612,18 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 45
m_FontSize: 35
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
m_MaxSize: 45
m_Alignment: 4
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\xD71"
m_Text: 15000
--- !u!1 &2269723892978464456
GameObject:
m_ObjectHideFlags: 0
@ -7082,7 +7082,7 @@ ParticleSystem:
--- !u!199 &1856602151176858527
ParticleSystemRenderer:
serializedVersion: 6
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@ -13044,7 +13044,7 @@ ParticleSystem:
--- !u!199 &1472261994721625855
ParticleSystemRenderer:
serializedVersion: 6
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@ -13626,7 +13626,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -68.04, y: 0}
m_AnchoredPosition: {x: -52.6, y: 0}
m_SizeDelta: {x: 79.48, y: 65}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4357818227745408231
@ -13659,7 +13659,7 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 38
m_FontSize: 35
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
@ -13785,7 +13785,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 2.55, y: 0.77}
m_AnchoredPosition: {x: -16.3, y: 0.77}
m_SizeDelta: {x: 65, y: 65}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &805268058829116413
@ -19553,7 +19553,7 @@ ParticleSystem:
--- !u!199 &374364804466542659
ParticleSystemRenderer:
serializedVersion: 6
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@ -24712,7 +24712,7 @@ ParticleSystem:
--- !u!199 &1107171649523788123
ParticleSystemRenderer:
serializedVersion: 6
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@ -30218,7 +30218,7 @@ ParticleSystem:
--- !u!199 &8428054502987121459
ParticleSystemRenderer:
serializedVersion: 6
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}

View File

@ -337,7 +337,7 @@ end
--界面打开时调用(用于子类重写)
function RewardItemSingleShowPopup:OnOpen(...)
isBagPanel = BagManager.isBagPanel
itemNu = 0
local data = { ... }
itemSid = data[1]
@ -349,6 +349,7 @@ function RewardItemSingleShowPopup:OnOpen(...)
isNoShowSureBtn = data[4] and data[4] or false
end
function RewardItemSingleShowPopup:OnShow()
isBagPanel = BagManager.isBagPanel
this.helpBtn.gameObject:SetActive(false)
this.itemName.text = GetStringByEquipQua(itemConfigData.Quantity, GetLanguageStrById(itemConfigData.Name))
this.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..itemConfigData.Quantity)
@ -394,12 +395,14 @@ function RewardItemSingleShowPopup:OnShow()
then
this.btnSureText.text = Language[10193]
this.btnSure:SetActive(true)
elseif isBagPanel and (itemConfigData.ItemType == ItemType.GMzck
elseif isBagPanel and func and
(itemConfigData.ItemType == ItemType.GMzck
or itemConfigData.ItemType == ItemType.GMBigZck
or itemConfigData.ItemType == ItemType.GMzcq)
or itemConfigData.ItemType == ItemType.GMzcq
or itemConfigData.ItemType == ItemType.GMxck
or itemConfigData.ItemType == ItemType.GMxjk
or itemConfigData.ItemType == ItemType.GMxsZcq and func then--是否宝箱可使用
or itemConfigData.ItemType == ItemType.GMxsZcq
or itemConfigData.ItemType == ItemType.GMxjk)
then
this.btnSure:SetActive(true)
this.btnSureText.text = Language[10195]
elseif isBagPanel and itemConfigData.ItemType == 10 and func then
@ -621,6 +624,7 @@ function this.SendBackResolveReCallBack(drop, curResolveAllItemList)
end
--界面关闭时调用(用于子类重写)
function RewardItemSingleShowPopup:OnClose()
isBagPanel=false
PlayerManager.RewardItemSingleShowPopupIsRoleUpStarLayout = false
if this.jumpViewList and #this.jumpViewList > 0 then
for i = 1,#this.jumpViewList do