diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua index 170107a783..0faf833548 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua @@ -121,11 +121,18 @@ function YiJingBaoKu:Refresh() YiJingBaoKu:TimeCountDown()--时间 YiJingBaoKu:AddBackToFrontClick()--增加背面的带点击事件 trigger = true - this.refrashBtn:SetActive(ActData.selectId ~= 0) this.addBtn:GetComponent("Button").enabled = ActData.selectId == 0 this.name.text = "第"..NumToSimplenessFont[ActData.curLevel].."层" this.tip2.text = "点击格子挖取宝物" + local t1 = true + for i = 1, #ActData.finalCardDatas do + if ActData.selectId == ActData.finalCardDatas[i].rewardId then + t1 = false + end + end + this.refrashBtn:SetActive((ActData.selectId ~= 0) and t1) + end function YiJingBaoKu:SetCardData() diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YiJingBaoKuRewardPreview.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YiJingBaoKuRewardPreview.lua index 17930e8c9d..98f4066735 100644 --- a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YiJingBaoKuRewardPreview.lua +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YiJingBaoKuRewardPreview.lua @@ -60,7 +60,7 @@ function this:OnShow(_parent,...) end finalReward:OnOpen(false, BlessingConfig[ActData.selectId].Reward, 1.1, false, false, false, sortingOrder) - -- + --检查是否已经全部领完了 local t1 = false for i = 1, #ActData.finalCardDatas do if ActData.selectId == ActData.finalCardDatas[i].rewardId then