【修行】限制特权入口,增加仙尘加号

dev_chengFeng
ZhangBiao 2021-05-20 18:00:45 +08:00
parent b22b8abd6a
commit 46cc1d9591
5 changed files with 9 additions and 5 deletions

View File

@ -484,6 +484,7 @@ PanelType = {
XinJiangLaiXi = {14,16,1210},--新将来袭
XiangYaoDuoBao = {14,16,1220},--降妖夺宝
NiuQiChongTian = {14,16,1300},--牛气冲天
XiuXing = {14,16,1226},--修行
}
@ -545,6 +546,7 @@ UpViewRechargeType = {
DingKunShenChu = 1004,-- 定卦神锄
XuanHuangZhiQi = 100,--玄黄之气
YeQiuQuan = 1220,--野球拳法
XiuXian = 1226,--修仙花费
}
SHOP_PAGE = {

View File

@ -53,7 +53,7 @@ end
--待功能扩展(试图打开某个状态)
function PracticeImprint:OnOpen()
self.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.Main })
self.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.XiuXing })
-- self.Scrollgrid:GetComponent("RectTransform").pivot = Vector2.New(1,1)
end

View File

@ -112,7 +112,7 @@ end
--待功能扩展(试图打开某个状态)
function Practice:OnOpen()
self.UpView:OnOpen({ showType = UpViewOpenType.ShowRight, panelType = PanelType.Main })
self.UpView:OnOpen({ showType = UpViewOpenType.ShowRight, panelType = PanelType.XiuXing })
self.BtView:OnOpen(self,{ sortOrder = self.sortingOrder, panelType = PanelTypeView.Practice })
end

View File

@ -85,7 +85,7 @@ function PlayerInfoView:OnOpen(...)
self:OnShow()
self:RefreshPower()
-- 默认关闭特权显示
self:SetPrivilegeShow(true)
self:SetPrivilegeShow(false)
end
--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
@ -137,7 +137,7 @@ function PlayerInfoView:SetLayer(sortingOrder)
end
function PlayerInfoView:SetPrivilegeShow(isShow)
-- self.vipPrivilegeBtn:SetActive(not not isShow)
self.vipPrivilegeBtn:SetActive(not not isShow)
end
return PlayerInfoView

View File

@ -53,6 +53,7 @@ local _ShowPlusType = {
UpViewRechargeType.YeQiuQuan,
UpViewRechargeType.HuaLingFu,
UpViewRechargeType.XuanHuangZhiQi,
UpViewRechargeType.XiuXian,
}
-- 判断是否显示加号
@ -361,7 +362,8 @@ function UpView:RechargeType(_type)
_type==UpViewRechargeType.YHMF or
_type==UpViewRechargeType.EndlessCoin or
_type==UpViewRechargeType.QuLingBi or
_type==UpViewRechargeType.XuanHuangZhiQi then
_type==UpViewRechargeType.XuanHuangZhiQi or
_type==UpViewRechargeType.XiuXian then
UIManager.OpenPanel(UIName.RewardItemSingleShowPopup, _type)
end
end